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3d_bb8_public's Issues

[Suggestions] Some suggestions on balancing the head

You may get better balancing if you used doubles instead of floats, because floats can't store very long decimal numbers. Another suggestion would be to accelerate the motors at a rate that depends on the output of the accelerometers and gyro so that it makes slow movements when near the center of the ball and faster ones if it's close to falling off, this should allow it to stabilize easier. You could also make the millisecond delay for the loop dependent on the output of the accelerometer and gyro too, so that it is looping dependent on how accurate it has to be to balance.

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