Topic: rtx Goto Github
Some thing interesting about rtx
Some thing interesting about rtx
rtx,A python script that takes an input MP3/FLAC and outputs an acapella/background noise stripped WAV using the power of NVIDIA's RTX Voice
User: amirldn
rtx,Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
User: andrejnau
rtx,vulkan abstraction layer that represent frame as a task graph
User: azhirnov
rtx,Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
Organization: cg-tuwien
rtx,Ilum graphics playground for learning
Organization: chaf-libraries
rtx,Vanilla RTX GitHub Repository, A PBR Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX
User: cubeir
Home Page: https://minecraftrtx.net/
rtx,Render engine with Vulkan API backend and RTX support
User: extinctionhd
rtx,A personal tool using Python's Scrapy framework to scrape Best Buy's product pages for RTX 3080 TIs and notify if available/not sold out.
User: gamemann
Home Page: https://deaconn.net/
rtx,Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
User: gkjohnson
Home Page: https://gkjohnson.github.io/three-gpu-pathtracer/example/bundle/index.html
rtx,Vulkan Path Tracer with Optix Denoiser integration
User: goncalofds
rtx,Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
User: gpsnoopy
rtx,High-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve your Unreal Engine 4 development journey.
User: jaredp94
Home Page: https://jaredp94.github.io/Unreal-Development-Guides-and-Tips/
rtx,Minecraft v1.20 HD PBR resource pack. Works with Java and Bedrock shaders.
User: jasonjgardner
rtx,Lighthouse 2 framework for real-time ray tracing
User: jbikker
rtx,Multi-Modal Multi-Embodied Hivemind-like Iteration of RTX-2
User: kyegomez
Home Page: https://discord.gg/GYbXvDGevY
rtx,High-Performance Rendering Framework on Stream Architectures
Organization: luisagroup
rtx,LuxCore source repository
Organization: luxcorerender
rtx,A reference implementation of ”Rendering transparent objects with caustics using real-time ray tracing“ using Unreal Engine 4.25.1.
User: marunemitsu
rtx,Official repository of Vanilla Raytraced resources pack.
User: mazewave
Home Page: https://mazewave.github.io/vanilla-raytraced
rtx,Vulkan RTX path tracer with a declarative ES7-like scene description language.
User: nadrin
rtx,This is the NVIDIA RTX Remix Runtime Bridge repository
Organization: nvidiagameworks
rtx,KickstartRT SDK
Organization: nvidiagameworks
rtx,Combined repo for the RTX-Remix runtime
Organization: nvidiagameworks
Home Page: https://www.nvidia.com/en-us/geforce/rtx-remix/
rtx,RTX Global Illumination (RTXGI)
Organization: nvidiagameworks
Home Page: https://developer.nvidia.com/rtxgi
rtx,A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
User: pjbomb2
rtx,Heavily modified engine fork of Nvidia's Q2RTX. https://discord.gg/6Qc6wfmFMR
Organization: polyhedronstudio
rtx,A DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Raytracing & raytracing concepts.
User: rikoophorst
rtx,Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
Organization: rnd-team-dev
Home Page: https://rnd.team/plotoptix
rtx,LittleVgl test, Custom STM32F103RC breakout Board. ILI9341 display over SPI with DMA. rotary encoder. KEIL RTX v5.
User: scarsfun
rtx,Embeddable physically based renderer
User: sergcpp
rtx,OptiX 8 Lightweight Wrapper Library
User: shocker-0x15
rtx,GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 7
User: shocker-0x15
rtx,A third party program to change Minecraft RTX's internal settings externally, directly in-memory, at runtime.
User: speedycodes
rtx,Experimental MMD renderer using DX12 and DXR.
User: sselecirpym
rtx,A New Cross-Platform 2D 3D Game Engine
User: timi-liuliang
rtx,A robot wants to simulate too
Organization: uos
rtx,Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)
User: vinjn
rtx,Different mesh shading techniques using the NVIDIA RTX (Turing) technology.
User: vzout
Home Page: http://www.vzout.com/
rtx,A minimal implementation of Vulkan ray tracing.
User: williamlewww
Home Page: http://williamlewww.com/showcase_website/vk_khr_ray_tracing_tutorial/index.html
rtx,A full body tracking system using machine learning, an RTX GPU, and a camera
User: wunder-wulfe
rtx,iw3xo - a call of duty 4 modification - rtx remix compatibility
User: xoxor4d
Home Page: https://xoxor4d.github.io/projects/iw3xo/
rtx,Vulkan Real-time Path Tracer Engine
User: zielon
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