Topic: a-star-algorithm Goto Github
Some thing interesting about a-star-algorithm
Some thing interesting about a-star-algorithm
a-star-algorithm,Implementation and visualization (some demos) of search and optimization algorithms.
User: alwaysbyx
a-star-algorithm,Basic Shooting Game in C++ and OpenCV
User: arnav-t
a-star-algorithm,Solutions to the classic 8 puzzle, implementing an A* best search algorithm to complete the puzzle in multiple languages.
User: bengsfort
a-star-algorithm,An implementation of the A-Star pathfinding algorithm tailored for traversing a bespoke collection of weighted hexagons. It's intended to calculate the most optimal path to a target hexagon where you are traversing from the centre of one hexagon to the next along a line orthogonal to a hexagon edge
User: blondeburrito
a-star-algorithm,A fine-tuned visual implementation of Informed and Uninformed Search Algorithms such as Breadth First Search, Depth First Search, Uniform Cost Search, A* Search, Greedy First Search
User: bluedistro
a-star-algorithm,An simple and optimized grid pathfinding
User: brunomikoski
Home Page: http://www.brunomikoski.com
a-star-algorithm,A BFS and A* implementation to the classic 8-puzzle problem
User: c-collamar
a-star-algorithm,Ayudar a vendedores ambulantes en un parque para llegar a sus clientes, recorriendo la menor distancia con el Algoritmo A*.
User: cabustillo13
a-star-algorithm,Using the A* pathfinding algorithm to play the classic snake game perfectly
User: codealtus
Home Page: https://codealtus.github.io/Snake-AI/
a-star-algorithm,🎮 An artificial intelligence game to demonstrate the A* pathfinding. The enemy will try to get close to the agent and make it stuck between walls.
User: czs108
a-star-algorithm,Udacity Flying Car Nanodegree - Term 1 - Project 2 - 3D Motion Planning
User: darienmt
a-star-algorithm,A Route Planner based on A* search algorithm implemented in C++ to find the best route in a given OpenStreetMap
User: diegoavillegasg
a-star-algorithm,Application software in Python 3 to evaluate the factor of safety against sliding of slopes made of Blocks-In-Matrix materials.
User: eamontoyaa
Home Page: https://pybimstab.readthedocs.io/
a-star-algorithm,Top-Down Roguelite Game
User: etopuz
a-star-algorithm,A small demo for the A* Pathfinding algorithm in unity3d. Characters in this scene act "turn based" walking one at a time to wherever you point them to
User: forlornu
a-star-algorithm,Maze solving in java with BFS, DFS, A*
User: gabrieldrn
a-star-algorithm,A grid geometry toolkit for A* pathfinding and 2D sprite motion.
User: gmac
Home Page: http://gmac.github.io/constellation-js
a-star-algorithm,Swift implementation of the Sliding Puzzle game with Iterative Deepening A* AI Solver.
User: gsurma
Home Page: https://gsurma.github.io
a-star-algorithm,A Python implementation and visualization of various pathfinding and graph search algorithms.
User: gurknathe
Home Page: https://gurknathe.github.io/Pathfinding-Algorithms/
a-star-algorithm,A maze generator written in Dart and Flutter.
User: hamed-rezaee
a-star-algorithm,This is a collection of my implementation of robotic 2D path planning algorithms.
User: hanmmmmm
a-star-algorithm,Pathfinding on a real map anywhere in the world
User: honzaap
Home Page: https://honzaap.github.io/Pathfinding/
a-star-algorithm,Several different implementations of the A-Star algorithm, including a Bidirectional version.
User: ivanbgd
a-star-algorithm,A project for showing different kinds of pathfinding algorithms
User: jannomeister
Home Page: https://pathfinder.jannomeister.com
a-star-algorithm,In plain Javascript
User: jev-git
a-star-algorithm,A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity
User: kbrizov
Home Page: http://www.redblobgames.com/
a-star-algorithm,Find the shortest route using A* algorithm and graphs (Route Planner application)
User: laurentveyssier
a-star-algorithm,Route planning on Earth map with opencv c++ through Greedy , A-start and etc. algorithm
User: mahdizynali
a-star-algorithm,Maze Runner is a maze generation and solving tool using the randomized Kruskal's algorithm and the A* algorithm
User: malkfilipp
a-star-algorithm,Implementation of the A* and Jump Point Search (JPS) algorithms
User: maral15
a-star-algorithm,Implementation of the A*-Algorithm in Unity3D
User: matthiaszarzecki
a-star-algorithm,technological mapping method that allows robots and other autonomous vehicles to build a map , localize itself on that map at the same time and choose the best route avoiding obstacles.
User: moataz-elmesmary
a-star-algorithm,Implementation of the A* / Dijkstra search algorithms, a Probabilistic Roadmap (PRM) Planner with path smoothing, and a statistical benchmarking suite
User: nicholasrenninger
a-star-algorithm,A global planner plugin of a grid-based A-star search algorithm for ROS navigation stack.
User: nkuwenjian
a-star-algorithm,The Vehicle Monitoring And Routing System (VMARS) makes use of GPS to provide the exact location of the vehicle. It allows a parent to monitor the vehicle in real-time using a GPS-based device possessed by its driver. It is also capable of finding the shortest route to reach the destination passing through all the checkpoints which uses our proposed algorithm to find the same. This system also possesses the facility of speed monitoring and giving sound alerts to the driver if he over speeds his vehicle. Also, the system gives accident alerts to the vehicle admin via SMS.
User: parshva45
Home Page: https://youtu.be/AHb9c6U3R1g
a-star-algorithm,Hex-grid utilities for board and strategy games with path-finding, field-of-view, and more
User: pgeerkens
a-star-algorithm,A react Application Used to visualize classical path finding algorithms like BFS, DFS, Dikstra's, A-star
User: prudhvignv
Home Page: https://prudhvignv.github.io/pathFinderVisualizer/
a-star-algorithm,Romania Problem with A* Algorithm - AI Class Homework
User: rizanw
a-star-algorithm,A simple fastest route finder written in Java includes BFS, Djikstra(Speed limits included) and A* Algortihms also has the feature of visualization of visited nodes.
User: salimt
a-star-algorithm,Dijkstra's Shortest Path for 6, 18, and 26-Connected 3D (Volumetric) Image Volumes
Organization: seung-lab
a-star-algorithm,This repository implements various Search Based (Heuristic and Incremental) and Sampling Based (Multi Query and Single Query) motion planning algorithms using ROS and turtlebot
User: shaswat2001
a-star-algorithm,All Lab experiments of 18CSC305J Artificial Intelligence.
User: shushrutsharma
a-star-algorithm,This repository contains solution for SLAM lectures taught by Claus Brenner on YouTube.
User: smanohar201
a-star-algorithm,Find shortest paths between Palestinian cities using A* or Greedy BFS algorithms. Note: Heuristic values may not be accurate for the showcased 15 cities. 🇵🇸
User: sondosaabed
a-star-algorithm,An A* pathfinding implementation with PCG (Procedural Content Generation) to generate custom splines in unreal engine between two points
User: spood
a-star-algorithm,IIIT Allahabad B. Tech. (IT) 5th Semester Artificial Intelligence Lab Assignments + HackerRank Artificial Intelligence Track
User: syntnc
a-star-algorithm,Implement a navigational robot that performs global planning using A* and local planning using Vector Field Histogram (VFH) to help navigate the robot from start to end for a given map.
User: whizk1d
a-star-algorithm,This repo implemented the core technology of the self-driving car, including the basic concepts such as path tracking, path planning, SLAM, etc., and deep learning techniques such as computer vision and reinforcement learning. Finally, we practiced with NVIDIA JetBot in both the simulator and the real world.
User: windsuzu
a-star-algorithm,Implementation for A-star and BFS Algorithms to solve a NxN grid sliding puzzle problem.
User: yahyaalaamassoud
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