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Mydayyy avatar Mydayyy commented on July 25, 2024

Greetings,

the Server startup logs look fine. Did you also install the mod on both clientside machines?

Regarding the copying of dlls: That only refers to if you want to compile this project yourself, not to using it

Cheers
Mydayyy

from valheim-serversidemap.

MacND avatar MacND commented on July 25, 2024

Hey,

Yep the mod is installed client side as well. Here are my output logs (edited to include ServerSideMap relevant messages):

Client Startup Logs

[Message:   BepInEx] BepInEx 5.4.9.0 - valheim
[Info   :   BepInEx] Running under Unity v2019.4.20.7197120
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 9 plugins to load
[Info   :   BepInEx] Loading [Clock Mod 1.4.3]
[Info   :   BepInEx] Loading [Craft From Containers 2.1.2]
[Info   :   BepInEx] Loading [Discard Inventory Items 0.3.6]
[Info   :   BepInEx] Loading [Configuration Manager 16.1]
[Info   :   BepInEx] Loading [ServerSideMap 1.3.0.0]
[Info   :   BepInEx] Loading [BetterUI 1.6.4]
[Info   :   BepInEx] Loading [Quick Stack 0.6.5]
[Info   :Quick Stack] Initializing Quick Stack.
[Info   :   BepInEx] Loading [Display BepInEx Info In-Game 1.0.1]
[Info   :   BepInEx] Loading [Hold Attack 0.4.2]
[Message:   BepInEx] Chainloader startup complete
[Info   : Unity Log] 04/07/2021 21:35:28: Starting to load scene:start
...
[Info   :ServerSideMap] ZNet awake
[Info   :ServerSideMap] Minimap awake
[Info   :ServerSideMap] Registered Client Events
[Info   :ServerSideMap] Client received initial pin data by server. Pins: 0
[Info   :ServerSideMap] ClientAppendPins 0
[Info   :ServerSideMap] ClientAppendPins 0

The plugin appears to be functioning normally on my friend's machine too, he has similar log output to the above.

Thanks for the clarification on the libs folder!

from valheim-serversidemap.

Mydayyy avatar Mydayyy commented on July 25, 2024

Greetings,

looking at the logs it indeed seems like the plugin is running on the client as well as on the server. Although the client says it did not receive any pins from the server.

Did you enable pinsharing for both the server as well as the client inside the config?

In case of yes - do the logs contain anything when you create a new pin? On a working instance the plugin should log a pin received message.

Also, just for the protocol: Your friend / other members do have the plugin installed too and can confirm that it is being loaded on their side too?

Cheers
Mydayyy

from valheim-serversidemap.

MacND avatar MacND commented on July 25, 2024

Hey, the logs now look okay, I'm not quite sure what change has caused things to come to life - I really appreciate you taking the time to help me out! And yeah, other member configs and logs were all fine too.

from valheim-serversidemap.

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