Comments (8)
Greetings,
Thank you for the heads up, I will look into it!
Best Regards
Mydayyy
from valheim-serversidemap.
Greetings,
I apologize for the late response, I was not monitoring my emails yesterday.
I looked into it and seem to have it fixed. Valheim changed around their handling of save files, as you already mentioned. Not only that, they also refactored a bit of code and some variables I relied upon were not available anymore, leading to the filepath being wrong.
I modified it to work with the new variable/functions they provide and attached a debug build here. If you have time I'd appreciate if you could try it out and report back. It is working again on my test server.
Please:
- Backup your .explored file just in case to a secure location
- Make sure your .explored file is in the same folder as the world file. They moved the world files with the last patch so you need to manually move the .explored file
Thank you!
Mydayyy
from valheim-serversidemap.
Greetings,
I apologize for the late response, I was not monitoring my emails yesterday.
I looked into it and seem to have it fixed. Valheim changed around their handling of save files, as you already mentioned. Not only that, they also refactored a bit of code and some variables I relied upon were not available anymore, leading to the filepath being wrong.
I modified it to work with the new variable/functions they provide and attached a debug build here. If you have time I'd appreciate if you could try it out and report back. It is working again on my test server.
Please:
1. Backup your .explored file just in case to a secure location 2. Make sure your .explored file is in the same folder as the world file. They moved the world files with the last patch so you need to manually move the .explored file
Thank you! Mydayyy
Seems to work fine!
It loads it as it should atleast:
[Info :ServerSideMap] worldSavePath /home/steam/.config/unity3d/IronGate/Valheim/TestWorld/worlds_local/TestWorld
[Info :ServerSideMap] loaded from existing explore file
Thanks for looking into it 👍 Appreciate it a lot
from valheim-serversidemap.
Thanks for your feedback! I will continue to create a formal release later.
Question (for my release notes): Did you have to manually intervene and move the .explored file? I would assume yes?
Best Regards
Mydayyy
from valheim-serversidemap.
Thanks for your feedback! I will continue to create a formal release later.
Question (for my release notes): Did you have to manually intervene and move the .explored file? I would assume yes?
Best Regards Mydayyy
Yeah, I think I did it manually. Not sure if it works without doing it. Can't really revert the patch to test it properly sorry.
from valheim-serversidemap.
Would be nice to have the new release on ThunderStore as well :D
from valheim-serversidemap.
Will do 🙏
Didnt get around to it yesterday, I am on it now!
from valheim-serversidemap.
The update is now uploaded to ThunderStore as well as NexusMods!
from valheim-serversidemap.
Related Issues (20)
- ServerSideMap fails to sync in the presence of the RRRCore mod HOT 4
- Unable to Delete or Red X Markers with Mod HOT 23
- The mod does not create .explore HOT 29
- [Issue] Map markers disappearing after exiting and entering world HOT 24
- Any way to reset mapshare? HOT 2
- Markers share but removed fog of war doesn't HOT 5
- [Issue] Update v0.216.9+ broke the mod HOT 14
- 1.3.8 not starting up. HOT 3
- FPS and/or network lag while browsing the map zoomed out HOT 4
- Unable to remove some pins HOT 1
- Not syncing to players HOT 7
- Hildirs Update HOT 17
- Same issues that others have mentioned. HOT 3
- Stuck on the game loading screen and cannot enter the game HOT 2
- [Warning: BepInEx] Skipping [ServerSideMap 1.3.9.0] because a newer version exists (ServerSideMap 1.3.9.0) HOT 1
- error due to the latest valheim patch HOT 4
- strange conflict with valheimRAFT using this mod HOT 1
- Cant get the Serversidemap to work HOT 20
- [Issue] Plugin not letting game load HOT 4
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from valheim-serversidemap.