Comments (4)
Greetings,
I hope you had a pleasant day.
From the pure look at the clientlogs, this issue could very well be the one I may have fixed in an earlier release candidate. Unfortunately, I do have a few unreleased versions of SSM lying on Github here which never got released due to a lack of testing.
Can you try the following:
- Please back up your current pins (back up your character file. Seems like you don't have serverside pins yet, if you have - back them up too.
- I had one report of missing pins on RC 1.3.4, which I never was able to reproduce - better be safe than sorry.
- Install RC 1.3.4 => https://github.com/Mydayyy/Valheim-ServerSideMap/releases/download/rc-1.3.4/ServerSideMap.zip
- Try again
This RC contains an earlier bugfix regarding Better Continents which might help with RRRCore too.
Best Regards
Mydayyy
from valheim-serversidemap.
Mydayyy,
Awesome! This seems to have solved the issue for moment! Maps appear to be syncing properly again, though I haven't tested pins yet. I'll need to do more work and see if integrating the full stack of mods breaks stuff again, but I'm hopeful it will be stable overall.
I'm guessing the changes in the RC have something to do with network code that conflicts with other mods, like RRRCore or BetterWorlds? Hopefully this will get a chance to migrate to the next official release soon!
Thanks!
from valheim-serversidemap.
Hey,
I'm guessing the changes in the RC have something to do with network code that conflicts with other mods, like RRRCore or BetterWorlds? Hopefully this will get a chance to migrate to the next official release soon!
I was running into a race condition to be exact. Accessing a variable which was (usually) available. Certain mods which add some networking (e.g extend the handshake) delayed the initialization of that variable - meaning I had to wait for that.
Awesome! This seems to have solved the issue for moment! Maps appear to be syncing properly again, though I haven't tested pins yet. I'll need to do more work and see if integrating the full stack of mods breaks stuff again, but I'm hopeful it will be stable overall.
Apart from the one report which unfortunately, I never was able to reproduce in practice or in theory - the RC should be fully functional, I tested it and everything worked.
Best Regards
Mydayyy
from valheim-serversidemap.
Went live in 1.3.5
from valheim-serversidemap.
Related Issues (20)
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