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xbox-atg-samples icon xbox-atg-samples

Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).

xbox-gdk-samples icon xbox-gdk-samples

Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.

xbox-integrated-multiplayer-unity-plugin icon xbox-integrated-multiplayer-unity-plugin

Xbox Integrated Multiplayer (XIM) is a self-contained interface for easily adding multiplayer real-time networking and chat communication to your game through the power of Xbox Live services.

xbox-live-api icon xbox-live-api

This repo contains Microsoft Xbox Live Service API (XSAPI) that enables game developers to access Xbox Live. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id

xbox-live-developer-tools icon xbox-live-developer-tools

The Microsoft Xbox Live Developer Tools enables game developers to create their own tools for the Xbox Live service and access ones created by Microsoft.

xbox-live-resiliency-fiddler-plugin icon xbox-live-resiliency-fiddler-plugin

This Fiddler plug-in will simulate your title's behavior due to lack of connectivity to various Xbox Live services. For example, you can test your title's behavior if Rich Presence is returning 429s, or if all services are returning 503s.

xbox-live-samples icon xbox-live-samples

This repo contains the samples that demonstrate the API usage patterns for Microsoft Xbox Live Service. These code samples target the Universal Windows Platform (UWP) and Xbox One XDK. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id

xbox-live-trace-analyzer icon xbox-live-trace-analyzer

The Xbox Live Trace Analyzer tool ensures your title is using Xbox Live Services in an optimal fashion. Generate usage logs for your title as described in the Analyze Calls to Xbox Live Services article, and then run this tool to view statistics about repeated calls, burst calls, and more.

xbox-live-unity-plugin icon xbox-live-unity-plugin

The Xbox Live Unity Plugin provides a way for developers in the Xbox Live Creators Program to quickly and easily integrate Xbox Live functionality into their Unity based game. For ID@Xbox developers, this Xbox Live Unity Plugin does not yet support all the features you will need. Instead, contact your Microsoft representative.

xboxconsole icon xboxconsole

Programmatically control your development Xbox One consoles.

xcodeproj icon xcodeproj

Python tools for interacting with Xcode project bundles

xliff2-object-model icon xliff2-object-model

If you’re looking to store localization data and propagate it through your localization pipeline allowing tools to interoperate then you may want to use the XLIFF 2.0 object model. The XLIFF 2.0 object model implements the OASIS Standard for the XLIFF 2.0 specification as defined at http://docs.oasis-open.org/xliff/xliff-core/v2.0/xliff-core-v2.0.html.

xmlnotepad icon xmlnotepad

XML Notepad provides a simple intuitive User Interface for browsing and editing XML documents.

xtreme-distil-transformers icon xtreme-distil-transformers

XtremeDistil framework for distilling/compressing massive multilingual neural network models to tiny and efficient models for AI at scale

yams icon yams

YAMS (Yet Another Microservices Solution) is a library that can be used to deploy and host microservices in the cloud (e.g. Azure) or on premises

yamui icon yamui

Reusable component framework for Yammer.com

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