Comments (6)
What OS are you using? Any other errors in the console? Haven't been able to reproduce the error on Windows and macOS. This error should occur when godot fails to load the Waapi lib. Does it also happen with wwise-gdnative.gdns?
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I was using Windows 10 when the error occurred, and the wwise-gdnative.gdns
didn't seem to produce the same error.
However, I was able to resolve the issue by removing and reinstalling the Wwise authoring console version 2021.1.4.7707.
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I'm also experiencing this issue on Linux every time I open Godot. A collaborator has the Wwise authoring console, I do not. However, the integration seems to work, despite the error. I have the library for my platform, as well as for Mac and Windows.
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This is unfortunate, but to be expected on Linux. There is no Wwise authoring application for this platform, so it did not make sense to include a Waapi library for Linux (Waapi enables communication with the authoring application). What is happening is that Godot is trying to find the Waapi shared library but can't as there is none available.
Is waapi-gdnative.gdns
present in your autoload list in the project settings? If so, remove it from there and the error should disappear. It may be that it will be added back by your collaborators if you use version control.
This has no effect on the Wwise sound engine, but is still annoying when an error pops up in the console. Perhaps there is a way to prevent this (perhaps still providing a Waapi library for Linux, if possible at all.)
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Okay, it's more annoying than causing any problems. Thanks for the suggestions.
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