Comments (8)
I'm playing on safari, incidentally.
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Screenshot of the console when this bug happens. (Screenshot taken on either Firefox 69.0 or Chrome 76.0.3809.132, it occured in both browsers)
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thanks. I is clear for me. I am on it. :-)
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It is working now. With no change from my side.
I think that the backend was not reachable or the importer was struggling.
The DB container was away and not reachable.
@witlox can you have a look at this, why this appends?
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it could be an issue with the database container, there are some configuration settings which may need changing:
- maximum number of memory mappings per process is 65530, which seems too low. it is recommended to set it to at least 256000
- it doesn't appear to have a large memory footprint
- currently on test, the logs aren't stored
- the service doesn't automatically restart containers
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Not relevant for production environment, because it only occurs when auto update happens. Probably do nothing...
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I had this problem today again.
It is because the importer was not rund completely.
The importer was stopped, because I pushed a new version of the backend to the test-system.
So I had to remove the hidden folder and rerun the importer and then the problem was gone.
The conclusion is: making the importer more stable as planned in #21 will also solve this issue.
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I played this today and it was fine. I'll close it for the time being.
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Related Issues (20)
- Autodeploy of test system broken? HOT 2
- "Download" button perhaps not working on "Your Games" page? HOT 9
- acrion captcha bug? HOT 1
- Feedback on madness-topic HOT 6
- Clarify length of demo HOT 2
- Game states not saved in autodeploy of test environment HOT 2
- Display improvements for Notebook HOT 1
- "Official" documentation HOT 2
- Broken page transitions HOT 2
- Minor issues to be fixed before launch if possible HOT 5
- Lingering input text in textExercise HOT 1
- It seems that most transitions are working again, but some are not. I have noticed that some transitions in lit-madness and in the trailer that have timers and an auto-transition feature don't work properly. In the trailer on page 1.1.7.1.2 there are two transition buttons displayed, when according to the page criteria there should be only one. In lit-madness on 4.5.15a the autotransition is never triggered after the timer runns out and the second transition (incorrectInput) never becomes available. However, I'm not sure if these problems are related.
- Problem with pageTransitions with criteria "visited" *and* time-settings HOT 10
- Changes to the LiT frontpage HOT 2
- After live launch: importer fix
- Descriptive text of Supervise group game
- First minor updates to live system HOT 4
- Your Games page (student view)
- Timer supersedes on other timer on different page HOT 2
- What's next after installing Marugoto?
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