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martindusinberre avatar martindusinberre commented on June 24, 2024
  • Martin to delete PL shortcuts before launch

  • Update frontpage (see issues #121 )

from marugoto.

martindusinberre avatar martindusinberre commented on June 24, 2024
  • Create a buffer space in "Select a Topic" page so that the folder/photo graphic doesn't hide the text. And so that there's enough space for five folders, eventually. (Four only necessary now, five very shortly)

  • Change the text on the "Select a Topic" page to:
    In this launch phase of Lives in Transit, we offer you two contrasting games: “Plantation Lives” (Martin Dusinberre et al) has been at the heart of our development since 2018; it has a play-time of between one and two hours. “Feeling the Past” (Henrik Jochum et al) is a student-authored game and has a play-time of approximately 30 minutes. The trailer, “Defining Work” (Martin Dusinberre et al), was developed for our pre-launch in November 2019, and has a play-time of approximately 20 minutes. For colleagues and students interested in developing their own content for Lives in Transit, we also offer you a “Tutorial” in the form of a game.

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martindusinberre avatar martindusinberre commented on June 24, 2024
  • Is there anything that can be done about the line break that appears both before and after the monospace font (page.json) in the "Tutorial" game?

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interrogator avatar interrogator commented on June 24, 2024

Regarding the timer using the exited time, it is non-trivial, at least for me to implement, because it is pretty hard to know when the player closes tab with the game in it. I believe this should become an issue for next cycle.

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martindusinberre avatar martindusinberre commented on June 24, 2024

good, thanks for explaining about the exited time issue. That's all fine.

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