uberhalit / eldenringfpsunlockandmore Goto Github PK
View Code? Open in Web Editor NEWA small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring
License: MIT License
A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring
License: MIT License
Though there is a minuscule chance they (bamco/from) might fix that later.
I notice the camera follows when moving to the right or left and sometimes up or down too!
is it possible to disable this?
Thanks!
Is there a way in the, hopefully near future, to use this on the online version of the game?
Or it is just impossible with the current anticheat?
This is not an issue but a comment that might help fellow gamers.
As you have noticed when you play the game under borderless full screen, the HDR get disabled and the game looks as ugly as shit.
So playing around, I was able to have 90fps full screen with HDR enabled 2k screen resolution with G-sync enabled.
What I have done:
1- Go to Nvidia Control panel and change the following for Eldin ring in the 3D settings section:
I have no idea why this is happening but its working! I told a friend about it and its working fine with him.
Patcher version is 0.0.0.3-beta
Please give it a try
Its like 1090 runes just on entering the prison. May or may not happen in other places.
I dont have "Disable Runes loss on death" activated and i tested it with and without the tool. Would kill this otherwise great tool for me as i just want the FPS while not influencing the true experience of the game.
Cheers!
So, this is a weird issue that I wouldn't attribute to the launcher but to the game - while unlocking fps does unlock fps and it reaches 120-144 in the main menu and sometimes 80-90 in game, it seems that everywhere in the open the game still orients itself around the 60 fps mark? My gpu usage is at around 50% (1440p) instead of being fully utilized. If I play on 4k, gpu usage is around 80-85%, with no decrease in fps.
I assumed the cpu (r9 5950x) to be the bottleneck, but locking cpu speed to 3800mhz or unlocking it to 4900mhz seems to make no difference either. It's as if the game simply waits to stay around 60 fps. Anyone else with the same issue, or a potential fix?
hello, I installed the mod, followed all instructions and when i launch the game, patch seems to work, i have 144hz in menu but i then have no audio in game at all. Checked my windows 11 audio settings and updated all my audio drivers but still nothing. In fairness i suspect it could be some issue on my end as ive been have some weird audio issues on my razer headset here and there sometimes. I suspect it could just be that have some razer audio driver issues. But wanted to know if anyone else is experiencing same no audio issue and if there is a fix.
This is by far the most infuriating part about the controls of Elden Ring. When using a mouse you realy don't want automatic camera adjustments in the direction you ride in.
Hello,
Seeing the wonderful job you're doing for all of us, is it possible to let us change every single keybinds in the game?
Here is some suggestion,
Thank you very much for your time.
I downloaded and unpacked the file from the green "Code" button, but there is no executable. There is a file called EldenRingFpsUnlockAndMore, but that only opens with Microsoft Visual Studio Solution. How do I do the thing?
There are a few Stormhawks in Stormveil Castle that throw explosive barrels at you; The enemies outside the door at "Rampart Tower" site of grace. When playing at above 60fps (I had the game capped at 120fps when testing this) the barrels crumble the exact frame they leave the Stormhawks claws when throwing at you. They're supposed to throw the barrel at you and explode on impact, but instead they break instantly mid-air (with no explosion).
If you save and quit the game via ingame menue and you try to restart the game with your mod its just not working anymore.
Hey there!
Very good work! I tried to get the framerate unlocking to work for an hour now without success, however I was looking for a FoV Mod and that works perfectly! Thanks for that!
Is there a chance that Ultra-Wide-Screen can be supported by your mod? E.g. 3840x2160
That would be great! Shame on Fromsoftware that you modder-guys have to fix there software with features which are state of the art in 2022...
Cheers,
Laser
Hi!
i love your work bro!
Im playing this game with my controller and I still see mouse cursor shows up. Is it possible to completely hide or disable it?
Many thanks!
Fullscreen is required for HDR in Elden Ring.
Since my use case is streaming the game to my phone, my desired resolution is not the native resolution of my PC.
This feature was working partially on previous beta versions (aside from the duplicate runes on the ground).
Getting this error while trying to start the game through your app.
Followed every single step. Twice.
The game is called "eldenring.exe" as mentionned. See here : https://gyazo.com/f65a4b1fba04937495665eb4a3a1c59c
Not-so-legit version
Windows 10 Pro, french language.
Thank you very much for this app and for your time. You're the MVP.
I'd be more than happy to send you a little tip for your hard work and others probably would too.
Make people happy - Make money.
Runs great, works properly, the game feels buttery smooth, but before it loaded it opened a Console within Steam?
Not sure if at all possible with an in-memory patch or even if DS gamepad assets are included in the PC version of the game, but it would be nice if users could toggle alternative gamepad UI.
Error CS7064 Error opening icon file C:\Users\phili\OneDrive\Desktop\EldenRingFpsUnlockAndMore-main\EldenRingFPSUnlockAndMore\icon.ico -- Could not find file 'C:\Users\phili\OneDrive\Desktop\EldenRingFpsUnlockAndMore-main\EldenRingFPSUnlockAndMore\icon.ico'.
There are a lot of misplaced or outright missing walls in the levels with the unlocker enabled.
This is especially noticable at the site of grace in Murkwater Coast and when travelling down the Siofra River Well Depths elevator.
https://imgur.com/a/Kalm1WW
Hello! Thank you so much for this mod!
It really helped me get the game more stable and I even got a few extra frames now.
Would it be possible to add an option so we could move the camera when talking to NPCs/sitting at the "bonfire" as well, please?
It is such a minor thing when playing with Mouse and Keyboard but it would be amazing.
Thanks once again!
Would it be possible to confine the cursor to the game window? This would be a nice QoL feature for multi-monitor setups.
Usually I just use the ClipCursor function, which has worked for all games so far, but Elden Ring seems to override it.
i have rebuilded app for my own gamepath and didn't change anything else. also have followed all the instruction, except setting "Preferred refresh rate" cause there isn't such setting (my monitor is 75hz, maybe that's why). afterall, it doesn't work, and i don't know why.
UPD! working xD. I must use checkbox for applying framerate patch.
I have disabled online in the game settings
renamed the start_protected_game.exe to start_protected_gameOG.exe
Copied the eldenring.exe and renamed it start_protected_game.exe
Start the game from steam.
win11
First of all, thank you for your great job! I've used your mod for Sekiro and it was perfect, I am always recommending it.
Are you planning to add a camera fix as you made it for Sekiro?
Thanks.
looks like the value you are changing is impacting the players stance. Setting it to 95 will result in stubs for legs.
Try to find the function that is reading the original value then adding a multiplier, instead?
As per title, GSYNC works correctly in Borderless Windowed, but with Fullscreen it does not work
BTW thanks so much for your hard work!
Issue:
I just run the mod, it starts the game normally, then quits before the title screen.
This is with all the default Steam files, no modifications whatsoever.
Please let me know if I can provide you with a crash log.
Steam version of the game
Win11
nVidia GPU
Is it possible to revert the mouse sensitivity to the pre-update settings? or increase the setting past 10?
LG G SYNC 144 hz + 1080ti + windows 11
Read all your code in main class.
All stages passed, running not licensed steam version with/without steam logging.
I edited registry for true path, game launching but when I switched to your app's window - it just closed after running game, so I even couldn't to patch it (it seems its kind of trick or hack with window activity in PatchGame function that not able for me because main unlock app window closes after running game)
Video is attached!
https://user-images.githubusercontent.com/7249947/155741439-520138c5-bb4b-4392-80be-a581d2863f5d.mp4
It's really annoying that the camera keeps auto-correcting to a relatively shallow horizon view when moving around. Even after disabling all camera automation in the menu, this behavior persists and it feels like I'm constantly fighting the mouse to maintain the camera angle I want. Maybe there is an easy way to fix this.
The mouse control overall is really laggy as well and it would be awesome if it was possible to have hardware acceleration for it, which would also improve camera control further.
Followed all the directions for NVidia, opened the unlocker, pressed "Start the game without EAC", screen blinks and app closes...game doesnt launch. Tried copying the .exe to the game folder...still nothing. What am I missing here?
(my game is installed in Steam)
thanks
I can't run the latest version of the patcher, it pulls up the no correct permissions window, although I can download and run older versions just fine. What is the problem?
Hello there,
I've did everything step by step, multiple times and I cant get more than 60 fps :(
Im using GeForce RTX 1660 Ti.
All the settings on the Nvidia has been done, both globally and manually to Elden Ring. Game is running without EAC, offline mode, borderless.
Hello,
I followed the steps to disable EAC and Nvidia steps. No matter whether I launch the game through the FPS unlocker or through steam, "Patch Game" remains grayed out and if I launch the game through the Unlocker tool, I get the warning "Couldn't gain access to game process!"
GPU is RTX 2070 super
This means if you pick them back up after dying you dupe your Runes every time. Needs to either 'retrieve' them upon respawn (like Sekiro) or get rid of them some other way.
Is it possible to get this mod working when the game is running through proton?
I need to run the game through Steam for custom Steam Controller presets to activate properly. If I run the game with the patcher, the default desktop preset will be used instead.
Is it possible to compile as a linux binary, or a how-to on running under proton?
I know the beta just came out an hour ago, but I wanted to document the behavior I'm seeing just in case it might be helpful. The tool launches the game without EAC successfully, but just a moment before the Bandai Namco logo appears the tool crashes. The game continues run, but with the tool crashed there's no way to patch the game. Attempting to run the tool again brings up a prompt saying "Game is already running! Do you want to close and restart it in offline mode without EAC?"
Specs:
Notes about installation
Troubleshooting Attempted:
Thank you for your efforts on this project!
Possibly in the case of other languages, cannot be found 'ELDEN RING' in the registry.
In chinese, it is '艾尔登法环'.
EldenRingFpsUnlockAndMore/EldenRingFPSUnlockAndMore/MainWindow.xaml.cs
Lines 94 to 100 in 9cdb040
Did you at least want to acknowledge the significant work of others for the FOV / aspect / 60hz fullscreen related patches you ripped from Flawless Widescreen? :D
Is there no way to fix?
Also, do you have a Kofi?
Hi. Would it be feasible/possible to add a toggle for chromatic aberration as well?
Cheers
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