Comments (16)
The error seems to be connected to System.Runtime.CompilerServices.Unsafe .. Had the same error when I tested it in VS and removing the reference to System.Runtime.CompilerServices.Unsafe and readding it fixed the issue
so, how can I fix it to play the game in 144 HZ?
I forked it and uploaded a fix here https://github.com/mrdellis/EldenRingFpsUnlockAndMore/releases/tag/0.0.0.1 ..
Hope it works and fixes your problem..
from eldenringfpsunlockandmore.
Thanks for the quick workaround @mrdellis.
Also guys, just a tip that may sound annoying but I swear it's not my intention, cause I know most of you all are probably not developers, so you have zero obligation to know this and it's totally expected that you don't, so you have done nothing wrong at all.
But it's usually not considered good etiquette to add more messages to a github issue just stating that the problem happens with you too (or anything else that doesn't add new info about the problem). If you wanna show some support for the issue to let the maintainer know that there's a lot of people with that same problem, the recommended way is usually to react to the original message of the issue (usually with a 👍).
That's mostly because they may have it set (and I believe this is the github default, too) to get an email with each new message, so they may end up with a pile of messages in their inbox. They already know it's an issue, no matter how many messages they get ;D
Again, not trying to sound condescending nor annoying, and at the end of the day this is my opinion, so it's no more right than anyone else's.
from eldenringfpsunlockandmore.
This should be resolved now. I didn't expect so many people trying this patcher on its first release. Obviously I haven't added a lot of checks yet. Please let me now if you encounter any other problems.
from eldenringfpsunlockandmore.
Yeah I can't click the 'patch game' button either.
from eldenringfpsunlockandmore.
Yeah same
from eldenringfpsunlockandmore.
Same for me
from eldenringfpsunlockandmore.
Some feedback...
Faulting application name: EldenRingFPSUnlockAndMore_v0.0.0.1-beta.exe, version: 0.0.0.1, time stamp: 0x952eb391
Faulting module name: KERNELBASE.dll, version: 10.0.22557.1, time stamp: 0x509683d6
Exception code: 0xe0434352
Fault offset: 0x000000000001358c
Faulting process id: 0x0x4F4C
Faulting application start time: 0x0x1D82A416EBF1E4F
Faulting application path: E:\OneDrive\Downloads\Trainers\EldenRingFPSUnlockAndMore_v0.0.0.1-beta.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 706f9df4-9bbf-45b0-a442-65fd984c30d5
Faulting package full name:
Faulting package-relative application ID:
Application: EldenRingFPSUnlockAndMore_v0.0.0.1-beta.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.IO.FileNotFoundException
at EldenRingFPSUnlockAndMore.PatternScan.FindPattern_Native(Byte[] ByRef, Byte[] ByRef, System.String)
at EldenRingFPSUnlockAndMore.PatternScan.FindPattern(System.String)
at EldenRingFPSUnlockAndMore.MainWindow.OpenGame()
at EldenRingFPSUnlockAndMore.MainWindow+d__9.MoveNext()
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(System.Object)
at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
at MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
at System.Windows.Application.RunDispatcher(System.Object)
at System.Windows.Application.RunInternal(System.Windows.Window)
at EldenRingFPSUnlockAndMore.App.Main()
Fault bucket 2292997070163165811, type 5
Event Name: CLR20r3
Response: Not available
Cab Id: 0
Problem signature:
P1: RNL1MZJPGYF1V2MYZSQ3XXPSXSO0OYON
P2: 0.0.0.1
P3: 952eb391
P4: EldenRingFPSUnlockAndMore
P5: 0.0.0.1
P6: 952eb391
P7: 20
P8: a9
P9: System.IO.FileNotFoundException
P10:
Attached files:
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.b6d9a4c7-bd02-4df6-b021-f756f4b46704.tmp.mdmp
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.c916e85e-aeae-4407-9c4f-25ab0f8c211b.tmp.WERInternalMetadata.xml
WPR_initiated_DiagTrackMiniLogger_OneTrace_User_Logger_20220225_1 EC_0_inject.etl
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.7c592799-05c4-4a42-bce7-1cc15740c4f0.tmp.etl
WPR_initiated_DiagTrackMiniLogger_WPR System Collector_inject.etl
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.e3023a29-a808-4ff5-8402-7d50825ac121.tmp.etl
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.367232d6-1b54-4eb4-8201-3e7682b03b0c.tmp.csv
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.ba2a1b48-cb35-4304-864d-237b610bbf27.tmp.txt
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.9c46800d-f473-46e2-a9bb-309bba12185a.tmp.xml
These files may be available here:
\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_RNL1MZJPGYF1V2MY_54115987eaac4adbd028fc2b589df03ef639e71_c027fea8_05174a55-a5e3-4010-af05-db591a872236
Analysis symbol:
Rechecking for solution: 0
Report Id: 706f9df4-9bbf-45b0-a442-65fd984c30d5
Report Status: 2147487744
Hashed bucket: e9cd582ffb4ac48d0fd25cafbe164273
Cab Guid: 0
from eldenringfpsunlockandmore.
Same issue
from eldenringfpsunlockandmore.
Exact same issue for me
Windows 10
intel i7 10700KF
GeForce RTX 3080
16 GB RAM @3200 mhz
from eldenringfpsunlockandmore.
Same.
Windows 10
i9-9900K
GeForce RTX 2080 TI
32 GB RAM @ 3200 MHz
from eldenringfpsunlockandmore.
same damn issue for me
gtx 1080
ryzen 7 5800x
win 10
16gb ram 3200mhz
from eldenringfpsunlockandmore.
The error seems to be connected to System.Runtime.CompilerServices.Unsafe .. Had the same error when I tested it in VS and removing the reference to System.Runtime.CompilerServices.Unsafe and readding it fixed the issue
from eldenringfpsunlockandmore.
The error seems to be connected to System.Runtime.CompilerServices.Unsafe .. Had the same error when I tested it in VS and removing the reference to System.Runtime.CompilerServices.Unsafe and readding it fixed the issue
so, how can I fix it to play the game in 144 HZ?
from eldenringfpsunlockandmore.
The error seems to be connected to System.Runtime.CompilerServices.Unsafe .. Had the same error when I tested it in VS and removing the reference to System.Runtime.CompilerServices.Unsafe and readding it fixed the issue
so, how can I fix it to play the game in 144 HZ?
I forked it and uploaded a fix here https://github.com/mrdellis/EldenRingFpsUnlockAndMore/releases/tag/0.0.0.1 ..
Hope it works and fixes your problem..
You are the best, it works perfectly thank you
from eldenringfpsunlockandmore.
Yo thank you very much, could you implement game files selection when hitting "Start game" please? Because it didnt found the game on my PC and I'm getting an error.
from eldenringfpsunlockandmore.
The error seems to be connected to System.Runtime.CompilerServices.Unsafe .. Had the same error when I tested it in VS and removing the reference to System.Runtime.CompilerServices.Unsafe and readding it fixed the issue
so, how can I fix it to play the game in 144 HZ?
I forked it and uploaded a fix here https://github.com/mrdellis/EldenRingFpsUnlockAndMore/releases/tag/0.0.0.1 ..
Hope it works and fixes your problem..
i love you
from eldenringfpsunlockandmore.
Related Issues (20)
- Ultrawide option grayed out?
- Did the recent update break the exe? HOT 4
- can't fps unlock in elden ring version 1.08
- Related issue upon activation (Frame rate lock) !!!
- Game keeps crashing HOT 1
- Camera judder when unlocking fps
- Launcher not starting HOT 3
- Game Crashes After Loading Save File HOT 2
- I can no longer use this program HOT 1
- Is it OK to play online later on with the same save you used with this mod?
- Play with messages and bloodstains + fps unlock? HOT 2
- default game speed?
- Freezes every few seconds indefinitely until pressing windows button or tabbing out HOT 1
- ultrawide HOT 1
- Framerate Unlocker Questions
- Steam ER patch from 11 Jaunary 2024 broke the launcher HOT 7
- White screen and game crash on startup
- No Support for Seamless CO-OP Mod HOT 1
- Shadow of the Erdtree steam pre patch. FPS unlock no longer working HOT 22
- Why docs dont have info about online features? How mod works with EAC? Does this get me banned 100% or just maybe?
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from eldenringfpsunlockandmore.