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followers: 32.0 following: 489.0 repos: 1.5K gists: 6.0

Name: Tom Jaejoon Lee

Type: User

Bio: I am a developer who likes 3D graphics rendering.                            Interests:          Unity/Unreal Engine, GIS, Physics, and AI

Location: Republic of Korea

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Tom Jaejoon Lee's Projects

unity-technologies-genericframerecorder icon unity-technologies-genericframerecorder

This GitHub package is DEPRECATED. Please get the new Unity Recorder from the Asset Store (https://assetstore.unity.com/packages/essentials/unity-recorder-94079) Use the editor builtin Bug Reporter to report issues. You can track and vote for issues on the Issue Tracker (https://issuetracker.unity3d.com)

unity-technologies-megacitymultiplayer icon unity-technologies-megacitymultiplayer

Megacity Multiplayer is an action-packed, shooter game based on the original Megacity sample. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.

unity-technologies-mesh-to-sdf icon unity-technologies-mesh-to-sdf

A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.

unity-technologies-ml-agents icon unity-technologies-ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

unity-technologies-spaceshipdemo icon unity-technologies-spaceshipdemo

Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline

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