tomleelive Goto Github PK
Name: Tom Jaejoon Lee
Type: User
Bio: I am a developer who likes 3D graphics rendering. Interests: Unity/Unreal Engine, GIS, Physics, and AI
Location: Republic of Korea
Name: Tom Jaejoon Lee
Type: User
Bio: I am a developer who likes 3D graphics rendering. Interests: Unity/Unreal Engine, GIS, Physics, and AI
Location: Republic of Korea
A library to track webgl-memory
3D Tank Shooting Game.
A reimplementation of XNA's networking library
Visualizing the ups and downs of bitcoin from the beginning with ALL price data available which you can download
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Standardized code I copy paste into all my Unity projects
Simulation of how buildings behave during an earthquake
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.
Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping
Learn how to make realistic bullets with bullet drop in Unity
Learn how to implement boat physics in Unity
Source code for my custom tools tutorials in Unity
Implementations of programming design patterns in Unity with examples in C# when to use them.
Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)
DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illumination in Minecraft-inspired scenes using Vulkan to test the algorithm's efficacy in real-time.
Forward+ Rendering and Tile-based Deferred Rendering in WebGL
Productive & portable programming language for high-performance, sparse & differentiable computing on CPUs & GPUs
Render custom quantized mesh tiles in Cesium.js and debug individual tiles using THREE.js renderer.
A command-line tool for converting heightmaps in GeoTIFF format into tiled optimized meshes.
Open Source HTML5 Word Puzzle Game
A tool to let the user to create a duplicate project that links back to the original, for multiplayer testing
DOOM Open Source Release
Doom 3 GPL source release
The source release of the Quake tools and utilities
The original open source release of Wolfenstein 3D
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.