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Tom Jaejoon Lee photo

tomleelive Goto Github PK

followers: 32.0 following: 489.0 repos: 1.5K gists: 6.0

Name: Tom Jaejoon Lee

Type: User

Bio: I am a developer who likes 3D graphics rendering.                            Interests:          Unity/Unreal Engine, GIS, Physics, and AI

Location: Republic of Korea

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Tom Jaejoon Lee's Projects

jamulus icon jamulus

Jamulus enables musicians to perform real-time jam sessions over the internet.

jbruening-ugui-mvvm icon jbruening-ugui-mvvm

Unity3D uGUI mvvm databinding via the standard IXChanged interfaces used in wpf (INotifyPropertyChanged, INotifyCollectionChanged, etc)

jitterphysics icon jitterphysics

A cross-platform, realtime physics engine for all .NET apps.

jose-villegas-edge-detection icon jose-villegas-edge-detection

Image loader and editor using C#, provides edge detection, free rotation, mirror, negative, threshold, brightness/contrast, scaling, etc

jose-villegas-styletransferfunction icon jose-villegas-styletransferfunction

This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style transfer is really useful in this regard as styles such as bones, wood, of vegetation can be stored in litspheres.

jose-villegas-terrainrendering icon jose-villegas-terrainrendering

A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.

jose-villegas-vctrenderer icon jose-villegas-vctrenderer

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/

jscastro76-threebox icon jscastro76-threebox

A Three.js plugin for Mapbox GL JS, with support for animations and advanced 3D rendering.

kaist-silab-rl4co icon kaist-silab-rl4co

RL4CO: an Extensive Reinforcement Learning for Combinatorial Optimization Benchmark

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