Comments (5)
%appdata%\SuperTux\profileX
(replace X
with actual used profile number).
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Can you maybe use https://github.com/SuperTux/supertux/discussions for those kinda questions?
from supertux.
%appdata%\SuperTux\profileX
(replaceX
with actual used profile number).
Not working. I use profile 1 and it says it can't find the folder
I will use https://github.com/SuperTux/supertux/discussions ! Just now finish this question here :)
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Update: I found it's inside AppData\Roaming\SuperTux\supertux2\profile1
I don't know why "supertux2" folder is inside there
Is it correct to backup all game progress, I just need to copy the whole folder "profile1" (or any other profile I use) or are additional folders also needed?
Is it correct each .stsg file is a save game file?
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Moved to #2874.
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Related Issues (20)
- Have option to make lightning flash way less intense HOT 5
- Some fonts are unused HOT 5
- Game crashes sporadically when selecting a different world HOT 6
- Flying snowballs turn invincible, invisible, and infnititley tall whenever the game is unpaused and paused HOT 2
- Tux Collision Error HOT 4
- Strange interactions with Unisolid Tiles and Frozen Enemies HOT 1
- Autotiling resets after saving level via Ctrl+S HOT 2
- Set worldmap music through script not preserved after exiting level HOT 3
- Large crushers don't activate bonus blocks HOT 4
- Remove/change "Hold Ctrl" Shortcut for Autotiling HOT 8
- Supertux does not compile due to missing header HOT 7
- [Bug]: Bouncing Snowballs bouncing to each other
- [Bug]: Tarantula doesn't work in flipped sectors
- Generate release builds as `RelWithDebInfo` HOT 7
- Objects with missing sprite do not load at all.
- [Bug]: cmake cannot find sdl2 HOT 1
- Add these enemies again. HOT 2
- Change and add these enemies HOT 1
- [Bug]: Level.spawn() function doesn't work after using a door
- [Bug]: Tux dies in "Find the bigger fish!" jumping into the secret after using a door HOT 4
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