Comments (7)
I was wrong about RelWithDebInfo generating debug symbols (line numbers). So IDK how to proceed here?
from supertux.
I was wrong about RelWithDebInfo generating debug symbols (line numbers). So IDK how to proceed here?
Just Windows then? At least we will get stacktraces that make sense there.
from supertux.
IDK anymore.
from supertux.
Personally, on debug reports, I wouldn't necessarily care about the line numbers, as I would be able to see them by reproducing the crash on my own -ggdb
debug build. Stacktraces in reports could serve as more of a general map of things, we could gather the details ourselves.
from supertux.
Just Windows then?
Perhaps we can keep it for all platforms. Shouldn't matter that much.
from supertux.
Shouldn't matter that much.
But what if it does? I'm not aware of the consequences of RelWithDebInfo
.
from supertux.
The only thing that could possibly be worrying is bigger file size i think. As long as Windows has it, it doesn't matter
from supertux.
Related Issues (20)
- Weird inconsistency issues with lightmap tiles and lit objects HOT 1
- [Bug]: Growup turns around unintentionally when landing on a slope
- Memory leak in editor when pressing "Tiles" button HOT 4
- Setting Tux's position via scripting resets his velocity
- [Bug]: Walking candles reset their sprite tint + tint issues
- [Bug]: Moving platforms/coins don't appear in level editor HOT 1
- [Feature Request]: Size slider for on-screen controls
- Audio is permanently disabled...? HOT 6
- Sideways Crusher should not insta-kill players HOT 2
- SuperTux Path-related Level Editor Crash HOT 6
- Big number of compiler warnings HOT 4
- Make teleporting not reload everything
- [Feature Request]: Add touch controls for Windows and Linux based tablets HOT 2
- Music Still On HOT 1
- Scripted Thunderstorm crashes the game. HOT 5
- Dart Trap, Dart, Mole Rock die from spikes
- [Bug]: Swimming is a trap HOT 7
- "..\sprite.cpp:101 Action 'xyz' not found." when starting a level HOT 1
- [Feature Request]: A command to turn off Tux's idle animations
- [Feature Request]: flashcards to advance in the game and learning mode HOT 5
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from supertux.