Comments (5)
I have to create the data directory manually for the game to run.
from supertux.
You are supposed to run game from within directory containing data folder or by specifying it using --datadir
command line argument.
from supertux.
You are supposed to run game from within directory containing data folder or by specifying it using
--datadir
command line argument.
Perhaps the error message could provide this info as a potential solution?
from supertux.
Why bother? We could create a data directory if it doesn't exist
from supertux.
Please try again once the next nightly package is built
from supertux.
Related Issues (20)
- Have option to make lightning flash way less intense HOT 5
- Some fonts are unused HOT 5
- Game crashes sporadically when selecting a different world HOT 6
- Flying snowballs turn invincible, invisible, and infnititley tall whenever the game is unpaused and paused HOT 2
- Tux Collision Error HOT 4
- Strange interactions with Unisolid Tiles and Frozen Enemies HOT 1
- Autotiling resets after saving level via Ctrl+S HOT 2
- Set worldmap music through script not preserved after exiting level HOT 3
- Large crushers don't activate bonus blocks HOT 4
- Remove/change "Hold Ctrl" Shortcut for Autotiling HOT 8
- Supertux does not compile due to missing header HOT 7
- [Bug]: Bouncing Snowballs bouncing to each other
- [Bug]: Tarantula doesn't work in flipped sectors
- Generate release builds as `RelWithDebInfo`
- Objects with missing sprite do not load at all.
- [Bug]: cmake cannot find sdl2 HOT 1
- Add these enemies again. HOT 2
- Change and add these enemies HOT 1
- [Bug]: Level.spawn() function doesn't work after using a door
- [Bug]: Tux dies in "Find the bigger fish!" jumping into the secret after using a door HOT 4
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