Name: Satoshi Gachi Fujimoto
Type: User
Company: Knowledge Communication Co.,Ltd.
Bio: co-founder #KumaMCN / KnowComInc R&D / #Azure #HoloLens #MRPP / #AWS #ML / #CV #SLAM #Python / #WHILL #自動運転 / #メタバース #XR / #Databricks / #くまもとDX / 高専卒
Twitter: sotongshi
Location: Kumamoto, JAPAN
Blog: https://www.gachimoto.com/
Satoshi Gachi Fujimoto's Projects
Accurate Single Stage Detector Using Recurrent Rolling Convolution
An example that shows how to connect RealSense depth camera to Unity VFX Graph
RTAB-Map library and standalone application
Bachelor Thesis Project for making DeepVO working in real time
Real-time Manhattan World Rotation Estimation in 3D
Game written in Ruby for learning Ruby and artificial intelligence.
a memo app as a sample app for react
Differentiable Point Cloud Sampling (To appear in CVPR 2020 as an oral presentation)
Windows 10 IoT Core Samples
A collection of Wave engine sample projects
Python implementation of Sparse Bundle Adjustment
Unsupervised Scale-consistent Depth Learning from Video (IJCV2021 & NeurIPS 2019)
Contributor-made plugins for the SuperCollider server
Global LiDAR descriptor for place recognition and long-term localization
This is a general and scalable framework for visual SLAM. It employs "Double Window Optimization" (DWO).
Code for repository Scientific Computing with Python 3, published by Packt publishing.
scikit-learn: machine learning in Python
SoftwareDesign連載記事の実装コードです
A 3D segment based loop-closure algorithm
Machine Learning Deployment Platform
Udacity Self-Driving Car Engineer Nanodegree projects.
A self-driving car simulator built with Unity
C# で Single Page Web アプリを開発するフレームワーク「Blazor」の自習教材です。
Self-supervised Sparse-to-Dense: Self-supervised Depth Completion from LiDAR and Monocular Camera
Self-supervised linear motion deblurring
MediaPipe Selfie segmentation model on Unity Barracuda