Coder Social home page Coder Social logo

Comments (7)

rlguy avatar rlguy commented on June 9, 2024 2

Great, glad to help. The visibility of objects in the viewport/render can be set with these icons in the outliner:

image

from blender-flip-fluids.

rlguy avatar rlguy commented on June 9, 2024 1

Thanks for the Blend file, I just had a chance to take a look at the set up. Just two small modifications are needed:

Enable Export Animated Mesh on the Inflow object. This is required for animation that is more complex than just keyframed location/rotation/scale such as armatures.

export_animated_mesh

The Inflow object geometry is also non-manifold which will cause problems with emitting liquid. To fix this, an endcap needs to be filled in on the inflow object to close the mesh. For more information on non-manifold geometry and how to detect/debug geometry issues, see this topic: https://github.com/rlguy/Blender-FLIP-Fluids/wiki/Manifold-Meshes

add_endcap

After making these changes, the object will emit liquid:

image

Attached is a Zip archive of the revised Blend file.
tents_slimy-revised.zip

Hope this info helps!

from blender-flip-fluids.

rlguy avatar rlguy commented on June 9, 2024

Hi, would you be able to attach or link to a Blend file so that we can take a look for any problems.

The inflow object requirements can be found in this documentation: https://github.com/rlguy/Blender-FLIP-Fluids/wiki/Inflow-Object-Settings#inflow-object-requirements

from blender-flip-fluids.

clankill3r avatar clankill3r commented on June 9, 2024

Can it be that you are following this?
https://github.com/rlguy/Blender-FLIP-Fluids/wiki/Creating-Your-First-FLIP-Fluids-Simulation

Cause that documentation is missing a really important step.
The result is in a collection that is hidden by default...

Screenshot 2023-04-18 205724

from blender-flip-fluids.

rlguy avatar rlguy commented on June 9, 2024

Hi, which step in the documentation is this related to? I took a quick glance, but was not able to notice which area was affecting collection visibility. The FLIPFluids and FLIPMeshes collections should be generated to be visible by default.

from blender-flip-fluids.

S00pergang avatar S00pergang commented on June 9, 2024

I uploaded my blend file

https://www.mediafire.com/file/ge8qhror64msd0u/tents+slimy.blend/file

from blender-flip-fluids.

S00pergang avatar S00pergang commented on June 9, 2024

This worked, thanks alot. But I got another problem.

The domain cube is visible in render.

I'm using Eevee render engine, when I switch to cycles the domain box appears in both viewport and render

from blender-flip-fluids.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.