Comments (4)
Hi, please note that this issue tracker is only meant for issues/bugs related to the marketplace version of the FLIP Fluids addon. We are also unable to provide support for building and diagnosing issues related to building the addon on the wide variety of systems and system setups.
Make sure that you are running the correct version of Blender that the addon has been compiled for (Intel or Apple Silicon version).
from blender-flip-fluids.
Ok sorry, but am I able to specify whether I want arm64 or not? And here is what happens when I press finish installation
Could you at least point me in the right direction? thanks
from blender-flip-fluids.
Hey, check out the python build.py --help
menu:
usage: build.py [-h] [-build-directory BUILD_DIRECTORY] [-darwin-arch DARWIN_ARCH] [-library-suffix LIBRARY_SUFFIX] [-cmake-path CMAKE_PATH] [-make-path MAKE_PATH] [--clean] [-no-compile]
FLIP Fluids Addon build and compile script
options:
-h, --help show this help message and exit
-build-directory BUILD_DIRECTORY
Path to destination build directory
-darwin-arch DARWIN_ARCH
Target architecture to set for CMAKE_OSX_ARCHITECTURES
-library-suffix LIBRARY_SUFFIX
Specify suffix to add to the generated library name
-cmake-path CMAKE_PATH
Specify path to CMake binary (www.cmake.org)
-make-path MAKE_PATH Specify path to GNU Make binary (www.gnu.org/software/make)
--clean Clear generated files in the build directory before building
-no-compile Do not compile libraries
The [-darwin-arch DARWIN_ARCH]
option flag can be used to override the target CMAKE_OSX_ARCHITECTURES cmake variable.
So the architecture can be specified like this:
# For the Apple Silicon version of Blender
python build.py -darwin-arch arm64
# For the Intel version of Blender:
python build.py -darwin-arch x86_64
# Or for both the Intel and Apple Silicon version of Blender:
python build.py -darwin-arch arm64;x86_64
Note: the compiler will need to support these options.
I am sorry to say that we are unable to provide further support for building/compiling the FLIP Fluids addon.
from blender-flip-fluids.
Wow thanks, I'm so sorry that I'm not able to support your work
thanks for your help
from blender-flip-fluids.
Related Issues (20)
- Foam instance object choice isn't exposed to the user if geometry nodes motion blur is enabled HOT 4
- Blender 4.0 Support HOT 7
- Baking Error: sqlite3.OperationalError: attempt to write a readonly database HOT 5
- more affordability HOT 1
- simulation breaks after deleting inflow HOT 1
- inversed obstacles prevent inflows from emitting fluids HOT 3
- I can't compile it?
- Non-manifold fluid meshes HOT 2
- Error Baking Fluid Simulation: `Cannot find fluid engine libraries: <libblpyfluiddebug.dll> <libblpyfluidrelease.dll>` after building from source HOT 3
- Mix feature not working as expected HOT 1
- not be able to bake an 32 resolution HOT 1
- Savestates are not listed in order on Linux systems HOT 3
- Blender 4.1 Support HOT 5
- Simulation baking stops progressing during frame HOT 3
- Inflow or Fluid UI options are not fully displayed if a FLIP Domain is not in the scene HOT 2
- IndexError: bpy_prop_collection[index]: index 3 out of range, size 1 HOT 2
- Documentation Error: Creating Your First FLIP Fluids Simulation HOT 1
- Blender 4.2 Support HOT 1
- Flip Fluids doesn't support mesh with animations (rigged) HOT 2
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