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rlguy avatar rlguy commented on June 8, 2024

Hi, thanks for the report! I just had a chance to take a look at the Blend file and just a few adjustments need to be made:

  1. Make sure that the mesh display is set to 'Final'. Attributes aren't supported on the Preview display mesh.
  2. You'll also need to set the Attribute node type to the default 'Geometry' so that the correct data is used in the shader.
  3. You may also want to update to the latest FLIP Fluids v1.7.1 which fixes a bug that can cause attributes not to load correctly and can result in fully or partially black attributes on the surface mesh. This issue does not affect all simulation setups or systems, but is just something to watch out for if you experience this type of issue.

blend_file_adjustments

Hope this info helps!

from blender-flip-fluids.

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