Olivier Lange's Projects
Learning using Google Polymer – articles, useful resources, courseware, personal notes
Discovering and learning Processing – books, articles, useful resources, personal notes and own experiments
Discovering and learning using Raspberry Pi 4 and Raspbian
Learning using Service Workers, Web Workers, Fetch and Cache – articles, useful resources, personal notes
Learning using Streams, Observables and Transforms with JS – articles, useful resources, personal notes
Learning using ‹subject› – articles, useful resources, personal notes
Learning the Swift programming language
Discovering and learning using Unity editor and scripting
Learning using WebGL, Three.js and Babylon.js – articles, useful resources, courseware, personal notes
The Light Table IDE
Sample component project using LitElement, in JavaScript
Prototype ‹Les insomniaques du Musée› réalisé lors de Museomix Leman 2014 sur le thème ‹Le Musée dans la Cité›
a basic template for toto, the blogging engine
Graphs for Everyone
My favorite places for nomadic coding & studying
Boats riding the winds of lake Leman – web animation with Phaser, Polymer and Neo4j
Code that'll help you kickstart a personal website that showcases your work as a software developer.
My personal Prettier configuration
Reference cards
A polyfill for the Resize Observer API
Roue Tsérouf selon les combinatoires de Abraham Aboulafia
Calcul de dose effective d'un examen radiologique (CTscan)
A set of Koans to teach the Ruby language
Description: just looking at yax
Hand-drawn meshes and vector shapes for Unity and Processing
The Observable standard library.
‹Loops a line drawn on a touchscreen, until the stroke of midnight, or for any duration you choose› Andreas Kündig's Stroke-Looper, wrapped as an Electron app
Raw source of The Nature of Code book as well as Processing examples.
Boîte à outils du Petit Atelier