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Learning using WebGL, Three.js and Babylon.js – articles, useful resources, courseware, personal notes

License: Other

HTML 38.12% JavaScript 42.11% GLSL 19.77%
webgl threejs shaders learning-notes gongfuio code-retreat

learning-webgl's Introduction

Learning WebGL, GLSL and Three.js

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learning-webgl's Issues

Experiment 04 · Refactor WebComponents to extract generics

Extract the generics of setting up a 3D scene from the WebComponents and isolate them in Mixins and dedicated non-visible components:

  • Create canvas in three-app
  • Have three-app register the THREE library in window context
  • Create scene in three-scene
  • Create camera in three-camera
  • Call update() method automatically (setup requestAnimationFrame() in a mixin)

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