Comments (2)
New information regarding this issue:
Just found out that while my new map data gets sent to my friend. His new map data doesn't get sent to me. I've confirmed that he has installed the mod correctly. His console loads and it states that the plugin is loaded.
I still believe this may be linked to playing on hosting via a local server
from valheim-serversidemap.
Unfortunately I was not able to test this on locally hosted servers, but I managed to track down the issue and it might be fixed by 1fa13cc. Awaiting feedback
from valheim-serversidemap.
Related Issues (20)
- [Issue] Patch 0.209.9 may have broken the mod HOT 8
- The mod does not create .explore HOT 29
- [Issue] Map markers disappearing after exiting and entering world HOT 24
- Any way to reset mapshare? HOT 2
- Markers share but removed fog of war doesn't HOT 5
- [Issue] Update v0.216.9+ broke the mod HOT 14
- 1.3.8 not starting up. HOT 3
- FPS and/or network lag while browsing the map zoomed out HOT 4
- Unable to remove some pins HOT 1
- Not syncing to players HOT 7
- Hildirs Update HOT 17
- Same issues that others have mentioned. HOT 3
- Stuck on the game loading screen and cannot enter the game HOT 2
- [Warning: BepInEx] Skipping [ServerSideMap 1.3.9.0] because a newer version exists (ServerSideMap 1.3.9.0) HOT 1
- error due to the latest valheim patch HOT 4
- strange conflict with valheimRAFT using this mod HOT 1
- Cant get the Serversidemap to work HOT 20
- [Issue] Plugin not letting game load HOT 4
- Implement Guild integration and have separate per-guild pin/map share HOT 1
- [Mod Conflict] (Unknown Mod): System.IndexOutOfRangeException: Index was outside the bounds of the array. HOT 4
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