@Megabyte918 I love this extension extensively, I've tried with "ScrambleLevel" all the options and yet I can not see my partner using the same extension on the minimap! :(
Hahaha this is somewhat inconvenient for you! eur-lex.europa.eu eur-lex.europa.eu
But I would say a configuration with playerspeed or something, I remember he said it to me recently, but I can not find the notepad in which I save it :(
I mean, when you start the server, you don't have to do minion (id) (amount) for every player. (over 112 ould be horrible), is it possible to make it so when they join the game, minions start spawning for them without me having to manually do it? If so, how?
1st thank you for the update and the edits, really good stuff.
Can the Player connected message be turned off? I ask because my servers get really busy, I reach max constantly and no lag, incredible. It's hard to issue command from console when the Player connected messages keep coming in.
Also, are user roles working? if so, would passing the command from chat like using /rcon work?
Could you add a minion pellet mode maybe by pressing Q two times really fast, like seeing how many times Q was pressed in a short amount of time, (e.g. 2 sec) and turning the minions into bots that only collect pellets temporarily until turned off
1: PULLET MODE (bots collect pullets)
2: stop move bots (stop move for bots)
3: invert bots (like www.raga.pw)
4: time for bots connect (new setting) (no all bots in 1 second)
5: disconnecting bots (new setting) (for more realistic)
6: mass for bots (i can give for friend 10 mass bots and for me 43 mass bots)
7:unlimited names for minions (like bots)
8:random mass bots (new setting) (for more realistic)
all ideas for minions
Is the Ogario V3, every time I enter with my server, the link is modified, I tried to put in the console of agar.io connect (ws ....) and also core.connect (ws // ...)
I need some help Paste the code like Gameserver.js like that or something i wanna do a same size and practice my popsplit but it always fail how to fix it?
new gamemode:bots (
automatically
give bots for all
new configs:
autogivebotscount = number of bots to give
autogivebotsname = name of bots
botsautogivebots = 0 (disable and enable to bots give bots)
autogivebotminmass = 32
autogivebotmaxmass = 32
good idea:D
Hello everyone, I'm finally here and happy to say that minions are finally finished!
How to use?
The syntax of the command is minion [PlayerID] [amount] [name]
so for example, if I wanted 100 minions with the name mega, I would do minion [myID] [100] [<shark>mega]
Once you have minions, press Q to activate their controls. Press Q to switch to minion control mode (minion space and eject), and press Q again to go back to regular control mode (player space and eject).
For the ERTP controls, just install the ERTPcontrol script from the /scripts folder into tampermonkey, change the disableERTP config to "0" in gameserver.ini, and your good to go! Connect to the vanilla client and you can now control minions with E, R, T, or P
How much can you have?
Depending on the starting size of your minions, performance may vary. I tested this with minions on the default starting mass (10), and this is what I got: 800 minions:no lag, 13-15ms, around 25mb of memory usage 800-5000 minions:disables visible node calculations past 800 to get rid of lag, 20-25ms, around 25mb of memory usage
What's the difference between OgarUL's minion's and these minions?
Code ported to and optimized for MultiOgar
No lag up to 5000, 10 mass minions
Added minionStartSize config, now you can select what mass you want your minions to spawn at
Added minionMaxStartSize config, now you can have random spawnmass for minions
Added pellet mode, minions can now collect pellets!
Added E, R, T, and P controls (split, eject, freeze, pellet mode) for any client that support the E, R, T, and P keys or with the ERTPcontrol script (like the OgarUnlimited client)
Added serverMinions config, which means you can choose an amount of minions to give to people when they spawn instead of running the command for them
Added defaultName config, now you can choose the default name for minions.
Added some configs to disable certain minion controls like Q or ERTP
Special thanks to @Fantasy-Agario for helping me out with fixing some of these bugs, without him there wouldn't be minions right now. Thanks buddy for all you have done :)