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i have a issue about multiogarii HOT 2 CLOSED

m-byte918 avatar m-byte918 commented on July 17, 2024
i have a issue

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Comments (2)

m-byte918 avatar m-byte918 commented on July 17, 2024

@RelTakeover replace your updateMassDecay function in GameServer.js with this one:

GameServer.prototype.updateMassDecay = function () {
    if (!this.config.playerDecayRate) {
        return;
    }
    
    // decayrate increases by 0.0001 per player joined
    var rate = this.config.playerDecayRate;
    for (var i = 0; i < this.socketCount; i++) {
        rate += 0.0001;
    }
    
    var decay = 1 - rate * this.gameMode.decayMod;
    // Loop through all player cells
    for (var i = 0; i < this.clients.length; i++) {
        var playerTracker = this.clients[i].playerTracker;
        for (var j = 0; j < playerTracker.cells.length; j++) {
            var cell = playerTracker.cells[j];
            var size = cell._size;
            if (size <= this.config.playerMinSize)
                continue;
            size = Math.sqrt(size * size * decay);
            size = Math.max(size, this.config.playerMinSize);
            if (size != cell._size) {
                cell.setSize(size);
            }
        }
    }
};

If you want to increase how much decay is added once a player joins increase "0.0001" from this:
rate += 0.0001;

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RelTakeover avatar RelTakeover commented on July 17, 2024

ok i will try , thanks

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