Comments (10)
@cowpits yes it can be turned off, just remove this line in GameServer.js: https://github.com/Megabyte918/MultiOgar-Edited/blob/master/src/GameServer.js#L252
and I have no idea how user roles work, ive never used them myself nor know do i know how to use it :/
but I can test it and see how it works, ill let you know if i find out
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@megabyte918
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@Megabyte918 Updated fix:1.) Add this small fix into GameServer.js (thx @NatsuTheGreat) from this commit here: 6b23cea2.) Change the size multiplier located here, change the "1.15" to "1.10"3.) Edit the splitMass variable for virus explosions here, change the "2" to "2.5".4.) Change the first value of the normalized distance, change "32" here, to "64"5.) Change the playerSpeed value in config.ini to "0.5" (so it balances out the speed with the normalized distance)And there you have it! Works with any speed, same size any mass, double, triple, quadruple, double same size, triple same size, quadruple same size, long distance, extremely long distance, long distance same size, you name it, all with vanilla success rate . Also fixes cells flying through other cells, and the rate of which the cells switch order when doublesplitting to vanilla aswell.Here's some of the ones I did:popsplit1popsplit2popsplit3Let me know if it works for you! tthis is what im talking about :0 the popsplit u said always success
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@NameYT you dont need to do that anymore.. this isnt original multiogar, all you need to do is said in #10
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@NameYT No probs.
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@Megabyte918 I still dont get popsplit always fail lol
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@Megabyte918 thank you for the fix. Much better now.
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@Fantasy-Agario a gameserver.ini option would also be great for the next release if you wish. Thanks.
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@Megabyte918, forgot no worries about userRoles, it's not a big deal most people use the agar.io client anyway I wouldnt be able to pass console commands from there, but the c0nsume client is awesome and if it's possible then it'll be a great feature.
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@cowpits Ive tested it out, you have to input IP in userroles.json as any user you want to be, then if there is a chat on the client your using you can do /command to run commands. if the client has a login/logout system you can use /login or /logout or stuff like that.
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Related Issues (20)
- how to add skins HOT 2
- how to make that the bots have skins HOT 2
- SyntaxError: Unexpected token . (outdated Node.js) HOT 8
- official agar.io HOT 2
- Issues with CigarII and Minions HOT 1
- How to change speed disconnection split/cells? HOT 1
- Max minion command
- Wrong leaderboard packet (protocol 11+ )
- Question about the client itself HOT 1
- Anti-Bot? HOT 1
- WebSocket connection to 'ws://localhost/' failed: WebSocket is closed before the connection is established. HOT 2
- In the Experimental gamemode, viruses stop spawning HOT 4
- Refactor mother cell spawning
- Help make a freeze keybind HOT 5
- NodeJs Version HOT 1
- User Admin
- making cells under a specific size instant recombine HOT 3
- How can I set an eat delay? HOT 1
- Bring back minion controls HOT 1
- Q control for minions
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