Comments (3)
Thank you, hopefully I'll be in touch in the not too distant future.
from fake-08.
Hello, and thank you for your interest. I would eventually like to include the core in the in app downloader, but I've been holding off for a couple reasons. The first is that I've been (very) slowly working on an update that will break save state compatibility with old versions. The second is that I don't want to discourage people from purchasing a Pico-8 license. In a brief exchange I had with Zep (the Pico-8 author) he said he appreciated that I wasn't distributing Fake-08 on platforms where Pico-8 was available, but that wouldn't be necessary after Pico-8 hits 1.0 and the API is solidified. He said he is "a little anxious about the unpredictable dynamics of opensource emulators becoming popular before I get a chance to finish and release it myself," and I would like to respect that.
from fake-08.
Ah, yeah, those are good reasons, and we'll respect them, as well.
If/when those blocks are cleared, just give me a ping and we can get it going.
from fake-08.
Related Issues (20)
- Cart crashes on initial stage load HOT 5
- sfx() with channel -2 to stop sound not working HOT 2
- Playing sfx stops entire channel until next music pattern HOT 1
- Build errors with MinGW, easy to fix but I'm not sure how to handle the #ifdef properly :/ HOT 9
- libretro control mappings have X and O button labels reversed HOT 3
- Compatibility tracking HOT 9
- Standalone version for android HOT 1
- Wii U compatibility with Aroma HOT 4
- Regressions in print HOT 1
- rs90 version HOT 1
- 3ds folder and binary same base filename
- Android RetroArch crash when load state. HOT 1
- Shape of Mind transparency? issues HOT 2
- Add support for loading carts from .zip files
- X6 Compatibility HOT 4
- Adding splore HOT 1
- Incorrect Version (v0.0.2.20) for FAKE08-Bittboy
- Noise notes are higher pitched than normal
- Sony PSP Support? HOT 1
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from fake-08.