Comments (3)
Hi!
Thank you for the report! Could you please provide a small video of what you're describing so I can see exactly what's going on? I know of some weirdness with ledges but I just want to be sure I'm thinking of the right thing.
from gold-player.
8mb.video-vnA-MR2oeStT.mp4
There you are! Keep in mind this can be replicated with a blank Unity project and blank player controller but I decided to use one of my current projects just to show you. I appreciate the help! Have a wonderful day!
from gold-player.
Thank you for the video!
It seems like your scale on the player is not set to 1,1,1. It needs to be uniform due to both how the player controller is built and how the Unity character controller works.
If you want to scale any visual elements of the player, I recommend creating a "Graphics" object as a child of the player object and scaling that.
If you want to change the size of the player, you'll need to change the radius and height on the character controller component.
I've also added a new little warning box in the editor to help prevent this in the future too. (currently only in the dev branch)
I hope this helps. :)
from gold-player.
Related Issues (20)
- AudioItem GUI does not work when outside player controller in 2019.1+ HOT 2
- Error when on any Unity Version earlier than 2019.3, and not using the new Input System. HOT 1
- Having problems using the new input system with mouse input. HOT 9
- Trying to use Gold Player with the old input system. HOT 3
- Can't set position through script HOT 2
- Provide examples HOT 2
- Unsure how to properly setup. HOT 3
- Gold Player movement is buggy on low time scales HOT 1
- Allow for camera based recoil/external forces being applied to the camera rotation HOT 3
- How can I embed the code in my project so I can modify the code my self HOT 2
- GetAxis returns wrong value in input system
- Can't get the player controller to even start without an error... HOT 4
- Humanoid Rig HOT 1
- How to disable "Can look around"?
- How to hide a text, when mouse look doesn't placed on interactable object? HOT 1
- Is there any info/documentation on multiplayer integration? Since it's even mentioned to be 'easy' to setup. HOT 4
- Look angle animation not working HOT 2
- Head bob happens while player is not on ground
- Switching to using the new Input System Package HOT 3
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from gold-player.