Comments (3)
Alrighty, everything's working now.
Thank you :D
from gold-player.
Issue has been fixed in b5c026a
from gold-player.
If I'm not mistaken you should be getting a warning message saying "GoldPlayerController.ActionMap is useless when not using the new Input System."
This will be fixed in the next version but for now, there's a simple fix you can do yourself.
In the PlayerModule
class, on line 44, there should be a piece of code like this:
if (player != null)
{
rootActionMap = player.ActionMap;
}
Simply put #if ENABLE_INPUT_SYSTEM && UNITY_2019_3_OR_NEWER
around it, like this.
#if ENABLE_INPUT_SYSTEM && UNITY_2019_3_OR_NEWER
if (player != null)
{
rootActionMap = player.ActionMap;
}
#endif
(and for good measure, since Unity will complain otherwise, just set rootActionMap
at the top to an empty string private string rootActionMap = "";
)
from gold-player.
Related Issues (20)
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- How can I embed the code in my project so I can modify the code my self HOT 2
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from gold-player.