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gordonklaus avatar gordonklaus commented on July 4, 2024

At first glance I see that there is no synchronization around Audio.fanOut. You might want to run with the race detector enabled to see if there any other such issues.

Also, are you sure Audio.Wait should call Audio.start? It seems like the stream ought to be started only once, and Wait should only sign up listeners.

from portaudio.

aklinkert avatar aklinkert commented on July 4, 2024

from portaudio.

aklinkert avatar aklinkert commented on July 4, 2024

So, assuming that the audio.go code is working as expected, any other suggestions regarding the portaudio error? πŸ€” 😐

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gordonklaus avatar gordonklaus commented on July 4, 2024

only one process / routine / method ever calls the audio.Wait method.

Regardless, in the output you posted I see many goroutines in Audio.notifyWait (which is only reachable from Audio.Wait). There is concurrency going on there without synchronization. Either you need to use a mutex around Audio.fanOut or you need to make sure those Audio.readStream goroutines exit before you return from Audio.Wait.

from portaudio.

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