Comments (3)
I could hazard a guess that you are receiving mono (single channel) audio and playing it stereo (two channel). But that would only explain half speed, not double.
Try checking the first return value from opusStr.Read
to see if it makes sense.
Where do you set the sample rate for the Subsonic client? I only see rate
passed to portaudio.OpenDefaultStream
.
It's hard to say what the problem is since the code you've given is incomplete. Can you provide more?
from portaudio.
Thanks for fast response :)
Where do you set the sample rate for the Subsonic client? I only see rate passed to portaudio.OpenDefaultStream.
Oh sorry, I'll provide more code I forgot to add consts (I'll update first post code).
Try checking the first return value from opusStr.Read to see if it makes sense.
Could you provide more details, I'm not so experienced yet... Sorry for such question
maybe the problem is in my ffmpeg transcoding command that is called on server every request that this client makes?
ffmpeg -i %s -map 0:0 -b:a %bk -v 0 -c:a libopus -f opus -
where %s
is source file and %bk
is bitrate requested by client
I'm not sure if map
is needed, but I haven't been digging into it yet.
from portaudio.
Ok, I'm so sorry, that was my fault...
I was surprised but sample rate changed while transcoding process (I tested and wrote stream to file that is normally passed to portaudio then checked its parameters with os media player).
44100 flac became 48000 opus and as you can see above I pass rate from flac so it makes it play in incorrect speed. (So I heard that is too slow and guessed wrong that is half speed)
Again I'm sorry mess and for taking your time. Thanks for developing this great library :)
from portaudio.
Related Issues (20)
- Opening a stream with a framesPerBuffer of 0 causes a buffer underrun and a stutter HOT 1
- "Unknow Error" in MacOS Big Sur HOT 1
- Get nothing using OpenDefaultStream in the latest mac os Big Sur. HOT 1
- unable to open on a device HOT 6
- Does not appear to work with PipeWire HOT 3
- Running mp3 example with hajimehoshi/go-mp3 library HOT 5
- Issues installing on Windows HOT 5
- how can I use go get ? HOT 2
- GEt live audio from microphone HOT 2
- Resulting windows apps built with golang 1.17.5 crash on startup. HOT 1
- windows dll HOT 4
- MacOS compile Windows error HOT 2
- Example `play.go` not working correctly HOT 1
- "go install <your portaudio module>" doesn't work HOT 3
- play.go example aiff file sounds "strange" HOT 2
- How do I get microphone level? [HELP] HOT 2
- fatal error: checkptr: pointer arithmetic result points to invalid allocation HOT 7
- examples/record.go not working keep getting panice error
- The built binary file cannot run another Windows HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from portaudio.