Comments (5)
I don't think libcurl uses the Windows certificate store. Try disabling ASP.NET Core HTTPS redirection in your development environment.
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Yeah, I already tried that...without success!
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Unchecking this checkbox makes the error disappear, but there's still no connection established. OnNegotiateResponse() is never executed...
from unreal-signalr.
i'm using the default chat hub example from microsoft, and the examples from this repo, and i'm getting the exact same error. Was the solution found ?
I can also confirm the delegate is never called.
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I added a new troubleshoot section in the readme. Concretely, the problem comes from the fact that the functions are asynchronous and that the shared pointer removes the connection object and thus the connection with the server before the negotiation ended.
You just need to persist a reference to the connection object somewhere in your code to ensure that the object is not destroyed when the pointer is destroyed.
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Related Issues (16)
- Hi, please add documentation on how to use this plugin HOT 11
- OnNegociateResponse never called HOT 2
- double not supported by blueprints HOT 1
- How to support MessagePack?
- how to subscribe to an event in blueprint HOT 1
- Unreal crashes if web socket host is not reachable
- Web Socket negotiation fails if hub is protected by authorization HOT 1
- Unreal project won't open after enabling the SignalR plugin. HOT 2
- Dear plugin owner, give us please example of usage this plugin via c++
- Updates and Blueprints HOT 3
- Please add auto connection after disconnection error 1006 HOT 1
- Not working on Unreal 4.27 HOT 6
- I can't receive messages HOT 2
- Packaging error for Android ASTC / Client HOT 2
- We have implemented this into our windows build but wanted to also attempt to have it implemented into our Android build. We're running into seemingly TMAP issues and get 13 errors on compile. Is this something that may be worked on in the future or do you have ideas currently on the full implementation? Almost everything leads back to Map.h HOT 2
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