evilpudding / candle Goto Github PK
View Code? Open in Web Editor NEWC Game Engine
License: MIT License
C Game Engine
License: MIT License
guys, build.bat give me an error ("data.zip" not found), what can i do?
Originally posted by @ilyzmmm in #10 (comment)
I compile the sample project using build.bat ,I then start it and it shows an editor briefly before crashing.Here is the console output
no loader plane
no loader round_quad
no loader sky
no loader venus
Window created
GL Vendor : NVIDIA Corporation
GL Renderer : GeForce GTX 1050 Ti/PCIe/SSE2
GL Version (string) : 4.3.0 NVIDIA 451.67
GLSL Version : 4.30 NVIDIA via Cg compiler
0
1
0
0
0
vs ready candle:quad
fetching candle:quad.glsl
fetching candle:gbuffer#0.glsl
fetching candle:query_mips#0.glsl
fetching candle:depth#0.glsl
fetching candle:select#0.glsl
fetching candle:transparent#0.glsl
fetching candle:gbuffer#1.glsl
fetching candle:query_mips#1.glsl
fetching candle:depth#1.glsl
fetching candle:select#1.glsl
fetching candle:transparent#1.glsl
fetching candle:gbuffer#2.glsl
fetching candle:query_mips#2.glsl
fetching candle:depth#2.glsl
fetching candle:select#2.glsl
fetching candle:transparent#2.glsl
fetching candle:gbuffer#3.glsl
fetching candle:query_mips#3.glsl
fetching candle:depth#3.glsl
fetching candle:select#3.glsl
fetching candle:transparent#3.glsl
floor.obj counts 0 0 0 0
end object floor.obj
loading tile.mat
cloth.obj counts 0 0 0 0
end object cloth.obj
'ailed to fetch texture 'tile_diffuse
vs ready model
shader 27 ready f:candle:query_mips#0 v:model 1
fetching candle:framebuffer_draw.glsl
Pressing any of the "pick texture" buttons gives a segmentation fault.
Would you like to add more error handling for return values from functions like the following?
Hello, when I try to make, the compilation ends up with an error which shows that -llua cannot be found. What library is needed exactly?
Hi, can u teach me how to load fbx animation with ASSIMP and OpenGL GLAD?
After compiling the example code, that is twin_peaks, I get an executable that after running says:
GL Vendor : NVIDIA Corporation
GL Renderer : GeForce GTX 980/PCIe/SSE2
GL Version (string) : 4.4.0 NVIDIA 410.73
GL Version (integer) : 4.4
GLSL Version : 4.40 NVIDIA via Cg compiler
loading resauces/models/floor.obj
loading resauces/models/cloth.obj
no indexed sauce named tile_diffuse
no indexed sauce named tile_normal
no indexed sauce named velvet_diffuse
no indexed sauce named velvet_normal
no indexed sauce named stone3_diffuse
loading resauces/models/venus.obj
Also, the render screen is simply black, though GUI elements are visible.
Hi, is this being maintained?
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