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Arn's Projects

3dworld icon 3dworld

3D Procedural Game Engine Using OpenGL

3dzavr icon 3dzavr

3D engine from scratch (without OpenGL or any other 3D graphics library)

aicore icon aicore

Now obsolete code accompanying the first (2005) edition of the book "Artificial Intelligence for Games"

animation-sequencer icon animation-sequencer

A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.

apitrace icon apitrace

Tools for tracing OpenGL, Direct3D, and other graphics APIs

asmjit icon asmjit

Complete x86/x64 JIT and Remote Assembler for C++

aurameter icon aurameter

Top-down arcade shooter used to learn engine-side subsystems: event system, memory tracking with dedicated general-purpose logger thread, profiler, sprite renderer, and a generic job system applied here to batch particle and entity system mgmt.

bake icon bake

A cargo-like buildsystem and package manager for C/C++

base icon base

Soldat's base game content

blueshiftengine icon blueshiftengine

Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. The project is currently in an early stage of development.

boomerang icon boomerang

Boomerang Decompiler - Fighting the code-rot :)

bsdiff icon bsdiff

bsdiff and bspatch are libraries for build and applying patches to binary files.

bsf icon bsf

Modern C++14 library for the development of real-time graphical applications

cadzinho icon cadzinho

Minimalist computer aided design (CAD) software

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