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Valdar's Projects

2day icon 2day

2Day is a Windows 10 to-do lists application. This project is no longer actively maintained.

atomicgameengine icon atomicgameengine

The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

ava icon ava

A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.

awesome-c icon awesome-c

A curated list of awesome C frameworks, libraries, resources and other shiny things. Inspired by all the other awesome-... projects out there.

bvhacker icon bvhacker

bvhacker is the notepad equivalent for bvh animation files. Please see http://bvhacker.com for more details

character-animation-combiner icon character-animation-combiner

The tool can be used to add multiple animations to a single character and blend all of them into a single animation file.

edxray icon edxray

A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.

gk icon gk

🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)

gltfviewer icon gltfviewer

An in-progress glTF model viewer that is written in Nim.

linagl icon linagl

OpenGL linear algebra library for nimrod

netcode.io icon netcode.io

A protocol for secure client/server connections over UDP

planet-lod icon planet-lod

Planet Rendering: Adaptive Spherical Level of Detail based on Triangle Subdivision

rbfx icon rbfx

Game engine with extensive C# support and WYSIWYG editor.

remotery icon remotery

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

sack icon sack

System Abstraction Component Kit

separable-sss icon separable-sss

Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.

smaa icon smaa

SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.

textools-blender icon textools-blender

TexTools is a UV and Texture tool set for 3dsMax created several years ago. This open repository will port in time several of the UV tools to Blender in python. For more information on TexTool's tools and features see: http://renderhjs.net/textools/blender

tundra-urho3d icon tundra-urho3d

Lightweight reimplementation of the realXtend Tundra core using Urho3D engine

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