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vitoJackLove avatar vitoJackLove commented on May 31, 2024

I Seting All ,but i dont look picture in my all eye

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vitoJackLove avatar vitoJackLove commented on May 31, 2024

My device is hololens2

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EnoxSoftware avatar EnoxSoftware commented on May 31, 2024

Unfortunately, I don't have a HoloLens2.
This example was created with the HoloLens.

Are the examples of face recognition you're trying out self-created?
Could you tell us how it works in simpler examples (e.g. ComicFilterExample)?

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vitoJackLove avatar vitoJackLove commented on May 31, 2024

Stereo is too laggy to switch Rendering Mode to Multi Pass. Unfortunately, my project is too long to stay below 30FPS, and it is not very fast to identify people, and the speed of identifying pictures is still acceptable. Is it possible to optimize

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vitoJackLove avatar vitoJackLove commented on May 31, 2024

Unfortunately, I don't have a HoloLens2.
This example was created with the HoloLens.

Are the examples of face recognition you're trying out self-created?
Could you tell us how it works in simpler examples (e.g. ComicFilterExample)?

Stereo is too laggy to switch Rendering Mode to Multi Pass. Unfortunately, my project is too long to stay below 30FPS, and it is not very fast to identify people, and the speed of identifying pictures is still acceptable. Is it possible to optimize

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EnoxSoftware avatar EnoxSoftware commented on May 31, 2024

What is the specific method you are using for face recognition processing?

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vitoJackLove avatar vitoJackLove commented on May 31, 2024

I use the face recognition case of this project. It's a little slow and the frame rate is not high

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vitoJackLove avatar vitoJackLove commented on May 31, 2024

Can you help me? Tell me how to solve the problem of recognition speed. He makes me very upset. I use the face recognition scene in this project. thank you

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EnoxSoftware avatar EnoxSoftware commented on May 31, 2024

The following is a typical method I used for optimization in the development of my HoloLens app.

  • Use HoloLensCameraStream Asset instead of WebCamTexture of Unity API to get the camera image.
  • Reduce the resolution of images passed to processing processes such as face detection, and reduce the frequency of processing.

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