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CLOUDS Interactive Documentary
it causes a serious glitch when loaded on the main thread
2D video has several videos that are attached to disabled presets. Let's clean em out
One was Fernanda, the other I'm not sure. Audio still played though. Maybe a clipping issue?
array out of bounds errors in a lot of places, also looks like may have unitilaized variables.
disabling for now. @underdoeg want to take a look?
sorry to open up issue here,does vs version really complied? i download the feature-64bit version,but seems missing some files,etc..
i'll add details here tomorrow,
cheers
alex
Many of the presets are dark
I've poked around in the feature-64bit branch of openFrameworks for this file but it doesn't exist and therefore, a number of the Standalone's can not compile under OS X.
Is this one of CLOUDS missing dependencies?
This is the error:
clang: error: no such file or directory: '/Users/myusername/Desktop/my_root/development/CLOUDS-openFrameworks/openFrameworks/libs/openFrameworks/sound/ofBaseSoundPlayer.cpp'
Many presets need visual refinement
I noticed it on a Casey clip in act one.
On Mac RT Audio pops terribly on start up. Happens at RTAudio openStream.
May have to do with the jump from RTAudio 4.0.11 to 4.0.12
Mixer and tonic sound are currently disabled.
Just did a test, people are selecting questions but then are not actively interacting afterwords.
or systems that are interactive, if the mouse doesn't move for a period of time let's give them a slight prompt to interact like we do with the kinect
Too slow!! optimize with VBOs
Twitter has a lot of unnecessary and large files in the ignored folder. @samatt can you make a minimum version of this and pass it along to me?
infinite loop in only the desktop preset, not sure why -- disabled this preset for now but want to understand what's happening to be sure it won't happen to others
every time try to build clouds i get this
clang: error: no such file or directory: '/Volumes/GhOsT/Creative Coding/OF/openFrameworks/libs/openFrameworks/sound/ofBaseSoundPlayer.cpp'
clang: warning: -lpthread: 'linker' input unused
Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang failed with exit code 1
with exit code 1
how can i fixed
seems like the direct show video player volume is not actually working, causing bad glitches at the end of statements
seems like alpha bug but alpha is enabled. other type is working fine.
First steps along the way to having a streaming version working in conjunction VHX
need to be able to control the mouse cursor opacity to hide it when no one is active. can you rig your drawCursor function to take an opacity attenuator from 0.0 - 1.0 so we can fade it in and out
The lower thirds are too close to my face. I couldn't read the far left or far right.
When an act ends with no good interlude( no more topics ) it defaults to resetting the system and occasionally crashes. Need a better default interlude.
Review and slow down several presets
Many of the new presets could benefit from filling the screen much more
When exiting an interview by selecting a side portal, we see a freeze frame for about a second after the current scene fades out and before the next scene fades in.
array out of bounds errors in a lot of places, also looks like may have unitilaized variables.
disabling for now. @underdoeg want to take a look?
Need a system to copy across only enabled presets to the build folder, ignoring those that are not used.
must be a meta data glitch
Still needs aesthetic refinements
Lets remove all unused assets from this visual system.
LSystem is throwing GL errors and presets cause massive hangs, even in release mode with no debugger attached.
look at gmunk's 01a preset for a reference. just added a VS2012 standalone
Currently the tonic sounds for Visual Systems only work for aiff files, which creates pretty insane bloated file sizes.
we need a way to compress these and come up with x-platform solution for reading them.
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