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VehicleX: Simulating Content Consistent Vehicle Datasets with Attribute Descent (ECCV 2020, TPAMI 2023)

Python 97.03% C# 2.21% Shell 0.76%
vehicle-search vehicle-reid vehicle-reidentification cityflow unity reid re-identification

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vehiclex's Issues

car keypoint extraction

Hi,
Thanks for open sourcing such an amazing simulator. Is there any update on the keypoint generation using the vehicle X interface (#6)? If the annotations are not available, can you point us to how to access 3D models (so we can annotate 3d keypoints) and how to put them in the plugin to generate 2d locations of the keypoints? Please let us know.

Thank you!

Blender problem

Hello,I couldn't find .fbx files that I can import to Blender, could you please tell me the location? Thank you!

some question about the database

thanks for sharing such excellent work, for the cityflow, how can i get the password for the password protected content?
and Is there a more detailed division of vehicle types rather than bus and truck? like BMW 2 series grand tour and Audi A2

Configuration issues

Thank you for sharing everything. When I followed the steps and started executing the python Inf.py command, I had a problem:
I saw the unity interface, but

     "The Unity environment took too long to respond. Make sure that: \ n"
mlagents.envs.exception.UnityTimeOutException: The Unity environment took too long to respond. Make sure that:
The environment does not need user interaction to launch
The Academy's Broadcast Hub is configured correctly
The Agents are linked to the appropriate Brains
The environment and the Python interface have compatible versions.

I installed the corresponding version of the package according to your instructions. But now I don't know where the problem lies? Am I not starting the X server and loading the glx module? The problem is that I checked some information and I do n’t know how to start it and how to debug

The UNITY-PYTHON

Hello!
I want to use your 3D tool to generate some simple images, with various viewpoints, without background or light changes.
What should I do? Could you give me some advice?
Thanks very much!

UnityEnvironmentException

@yorkeyao I am getting following exception. I have try many hours to fix this issue, but couldn't figure out how to do it.
mlagents.envs.exception.UnityEnvironmentException: Couldn't launch the VehicleX environment. Provided filename does not match any environments

Assets\Scripts\LoadRole.cs(11,13): error CS0246

When i use the unity hub open the source code, i meet the error CS1061 mentioned in the notice, follow the tip, i open the PosAgent.cs and replace all content with ./Script/RawImage.cs. But then i meet another error:

Assets\Scripts\LoadRole.cs(11,13): error CS0246: The type or namespace name 'PosAgent' could not be found (are you missing a using directive or an assembly reference?)

Is there anything i missed?

How to set camera intrinsics?

Hi,
Is it possible to set different camera parameters while creating images from the 3d models using your plugin? Please let me know.

Thank you,
Srikanth

The code of the Unity python interface

Thanks for your brilliant work. Would you mind sharing the code of the python interface? I want to know how to control Unity by using Python. Thanks. If you think uploading the codes isn't convenient, you would send me the email. Thanks a lot.

about style domain adaptation

Hi, what a nice project!
Could you plz tell me more about training data for style domain adaptation?
what is trainA/B?
what is testA/B?
How many data we need?

│   └───sys2real
|   │   │ trainA
|   │   │ trainB
|   │   │ testA
|   │   │ testA

Thanks in advance

About the release of 3D unity model

Hi, thank you for your nice repo.

You mentioned in "readme.md" that if people want to use your 3D vehicle models only, you provide us with .fbx format vehicle models, which we may import to Unity, Unreal or Blender. However, I can't find them in the directory "./Unity Source/". Will the 3D models be released?

Thank you so much for your assistance.

Errors in Uity Editor

When I open the project using Unity Hub I get following errors:

Screenshot from 2020-09-09 16-31-08

Then I followed instructions in readme and replaced the contents of PosAgent.cs with contents of RawImage.cs.

Then I am getting following errors:

Screenshot from 2020-09-09 16-33-48

Any ideas on how to tackle these ?

Use the unity-python

Hello!
I want to use your 3D tool to generate some simple images, with various viewpoints, without background or light changes.
What should I do? Could you give me some advice?
Thanks very much!

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