Comments (6)
@SomeTroglodyte This looks to me like your domain :)
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Yeah!, thank you, I'm a composer. And I am very willing to collaborate!
from unciv.
https://yairm210.github.io/Unciv/Modders/Images-and-Audio/#context-sensitive-music-overview
from unciv.
That's for mods, not the base game (like I want). Although the information you gave me was useful, thank you.
from unciv.
Was a decision back when - keep the base game light and small. Originally there was just one track, and that was not bundled either but downloaded on demand. Also, licensing for the base game must stay strictly consistent, but mods can deviate. Private music not fit for publication - Unciv plays it if placed properly. Even commercial mods aren't impossible, though harder to load (reminder to self: could we enforce a certain minimum foss spirit?).
For a rich experience, by now Unciv is meant to run with mods - even for vanilla rules. Mods are by no means required to alter any rules. There's music-only, sound effect - only, or graphic-only mods.
Mods have been left to mostly self-regulate, however. If you were to contribute, say, an incredible set of art specifically for the project, we have the option to give that preferential treatment - e.g. replacing the old "you got no music, wanna download some" button in Options where the volume sliders are. If there's enough consensus to be that unfair.
Also, if you have certain visions about how music should react to situations, that can be accommodated (in code) - that "Trigger" system and "Mood" filtering system was pretty experimental, I fully expected more updates to it in the years since than it actually got. Initially, I was just out of ideas - or it's just too "good enough" while I am playing. See - "when a nation declares war on you, sound trumpets" - I got that, with a nice fade-over from the peaceful theme it was playing before, only it's not trumpets, but that nation's "war" theme. But trumpets - easily possible. 🎺 🎵 💥
from unciv.
I think you're right, I still hope that one day the game comes with its own music, that would be amazing. Thanks for answering!
from unciv.
Related Issues (20)
- Map editor crash placing any improvement HOT 1
- Possible typo: rigg HOT 3
- At turn ends, theres a bug to kick me out the game HOT 1
- Some typos HOT 1
- "Hidden from users" not hiding promotion uniques when displayed in Civilopedia or Nation picker screen HOT 1
- SOLVED: Crashes when putting tile improvement in map editor HOT 3
- NullPointerException on getDiplomacyManager() HOT 3
- "Suppress warning" modifier showing up on uniques in Civilopedia
- Cannot load save HOT 14
- Build lists on city screen load extremely slow HOT 2
- Gold duplication bug by disbanding already disbanded units HOT 1
- Destroyed civ can use espionage HOT 2
- "Removes removable features when built" doesn't remove terrain fetures when used in non-Great Improvement HOT 1
- Improvements for the map editor HOT 4
- River occuring in coast tiles HOT 4
- AI can declare war that was seemingly impossible to declare HOT 3
- Stuck and crushing on building items HOT 1
- "pick now" allows scheduling improvements without required techs HOT 6
- when war declared, units present on the rival territory due to open border trade should be pushed back HOT 1
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