Comments (1)
Look - Yes Definitely. But me personally, I have an unsatisfactory feeling, like there should be a well-designed framework making extension a clean and straightforward matter, and we haven't yet seen the best approach to that. So, I'm waiting for my eureka, or letting you do as you wish without much input from me, whichever moves faster. Also, that experiment with ANTLR where Gradle almost bricked my box by downloading or generating more than 30GB of chaff for that antlr-kotlin project was pretty de-motivating.
Idea behind the ANTLR experiment: Drop translatability as prerequisite, go for a formula/expression language. That would be free to express all and anything that results in a "Countable" in one Unique parameter. Scopes can be - whatever you decide as grammar. Academically generating the parser from a proven grammar file syntax - cool and assures quality.... And user display simply gets a separate source responsibility of the modder.
As I said, you're welcome to do some smaller vision, or maybe you want to see for yourself if you can get kotlin output from one of the publicly available "calculator" grammars before version 5 of ANTLR supports it officially? First steps: pip install antlr4-tools
, get a calculator grammar, antlr4 -no-listener -visitor calculator.g4
... gives Java.
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Related Issues (20)
- Feature request: Buildings UI and disabled UI HOT 10
- Feature Request: Scenario Nation Selector HOT 1
- Fail to create a new game after choosing "Tiny world size" HOT 3
- Game not starting under any conditions HOT 1
- Game crashed HOT 1
- Map editor crash placing any improvement HOT 1
- Possible typo: rigg HOT 3
- At turn ends, theres a bug to kick me out the game HOT 1
- Some typos HOT 1
- "Hidden from users" not hiding promotion uniques when displayed in Civilopedia or Nation picker screen HOT 1
- SOLVED: Crashes when putting tile improvement in map editor HOT 3
- NullPointerException on getDiplomacyManager() HOT 3
- Feature request: Add background music or onomatopoeia HOT 6
- "Suppress warning" modifier showing up on uniques in Civilopedia
- Cannot load save HOT 14
- Build lists on city screen load extremely slow HOT 2
- Gold duplication bug by disbanding already disbanded units HOT 1
- Destroyed civ can use espionage HOT 2
- "Removes removable features when built" doesn't remove terrain fetures when used in non-Great Improvement HOT 1
- Improvements for the map editor HOT 4
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