Comments (4)
It was (Temporary) fixed under dev-branch release, you might have to use the the dev's release for a moment
https://github.com/Wolvin-NET/prophuntx/tree/dev-branch
See if it works
from prophuntx.
It works :D
Thanks!
from prophuntx.
This soon will be improved. will set this issue remain open until the improvement has been fully implemented.
from prophuntx.
Should be fixed in Revision X2Z.
from prophuntx.
Related Issues (16)
- Lua Error on join for all player HOT 2
- Prop not removed when die HOT 3
- Proper Prop Collision? HOT 4
- Listen Server Prop Menu - Prop List Networking problem HOT 1
- Dev branch Lua error while opening F1 Menu --> Prop hunt menu HOT 2
- Enhancement: teams name HOT 2
- Error in Console [JSONToTable] HOT 1
- How to disable the join screen? HOT 3
- LPS Muzzleflash Strange Positioning Behaviour HOT 1
- Map-placed "Prop Decoy" Entity will have Weird Collission on spawn using random position spawn HOT 1
- fgd not working HOT 3
- Hunter spawn without weapons. HOT 3
- Linux 64-bit (CEF Patched): ph_prop Scripted Entity "SetupDataTable" will not get called
- Not all models being display in model menu. HOT 2
- Discord Announcement Channel HOT 1
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from prophuntx.