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vkoskiv avatar vkoskiv commented on May 24, 2024

Currently, the material system is not quite physically correct.

You are absolutely right. In the past my priority has been what looks 'good enough', often with a rather lax definition of 'good enough'. It is about time we start putting an emphasis on physical correctness, so it's great that you pointed this out!

It's doubly-awkward that the material system is flawed when literally the first thing the README says is:

C-ray is a research oriented, physically accurate rendering engine built for learning.

Oops! 😅

The current set of materials, and in fact the entire material system has been inadequate for quite a while now. So a rework of these materials could be combined with an effort to improve the material system as a whole, perhaps with a simple node-based approach.

If you want references on the topic, I can recommend PBRT.

I actually own a physical copy! But as you can probably tell, I haven't put it to good use yet.

And yes, I would very much love to talk on Discord! You can find me at vkoskiv#3100 there.

from c-ray.

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