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satisfactoryfluidresourcesink's Issues

Incompatible with Update 5

Hey,

I've installed this mod on the most recent Steam build and Satisfactory crashed on start with an error Plugin 'FluidResourceSink' failed to load because module 'FluidResourceSink' could not be loaded.

I believe mod needs to be updated.

Crash

LogInit: Build: ++FactoryGame+rel-main-0.6.0-CL-195135
LogInit: Engine Version: 4.26.2-195135+++FactoryGame+rel-main-0.6.0
LogInit: Compatible Engine Version: 4.26.2-195135+++FactoryGame+rel-main-0.6.0
[2022.07.24-09.59.54:390][  0]LogWindows: Warning: SymLoadModuleExW. Error: 6
[2022.07.24-09.59.54:390][  0]LogWindows: Error: === Critical error: ===
[2022.07.24-09.59.54:390][  0]LogWindows: Error:
[2022.07.24-09.59.54:390][  0]LogWindows: Error: Fatal error: [File:C:/ar-sml/_work/SatisfactoryModLoader/SatisfactoryModLoader/SML/Plugins/SML/Source/SML/Private/Patching
/NativeHookManager.cpp] [Line: 44]
[2022.07.24-09.59.54:390][  0]LogWindows: Error: Hooking function AFGBuildableResourceSink::Factory_CollectInput_Implementation failed: funchook failed: Too short instruct
ions
[2022.07.24-09.59.54:390][  0]LogWindows: Error:
[2022.07.24-09.59.54:390][  0]LogWindows: Error:
[2022.07.24-09.59.54:390][  0]LogWindows: Error: [Callstack] 0x000000007b0124be kernelbase.dll!RaiseException() []
[2022.07.24-09.59.54:390][  0]LogWindows: Error: [Callstack] 0x000000018026e076 FactoryGame-Core-Win64-Shipping.dll!ReportAssert() [D:\ws\SB-lowprio\UE4\Engine\Source\Runt
ime\Core\Private\Windows\WindowsPlatformCrashContext.cpp:1625]
[2022.07.24-09.59.54:390][  0]LogWindows: Error: [Callstack] 0x0000000180270806 FactoryGame-Core-Win64-Shipping.dll!FWindowsErrorOutputDevice::Serialize() [D:\ws\SB-lowpri
o\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsErrorOutputDevice.cpp:78]
[2022.07.24-09.59.54:390][  0]LogWindows: Error: [Callstack] 0x00000001801e939d FactoryGame-Core-Win64-Shipping.dll!FOutputDevice::LogfImpl() [D:\ws\SB-lowprio\UE4\Engine\
Source\Runtime\Core\Private\Misc\OutputDevice.cpp:61]
[2022.07.24-09.59.54:390][  0]LogWindows: Error: [Callstack] 0x000000006b1726fb FactoryGame-SML-Win64-Shipping.dll!FNativeHookManagerInternal::RegisterHookFunction() [C:\a
r-sml\_work\SatisfactoryModLoader\SatisfactoryModLoader\SML\Plugins\SML\Source\SML\Private\Patching\NativeHookManager.cpp:78]
[2022.07.24-09.59.54:390][  0]LogWindows: Error: [Callstack] 0x000000004c9f2963 FactoryGame-FluidResourceSink-Win64-Shipping.dll!FFluidResourceSinkModule::StartupModule()
[G:\SML 4.26\Plugins\FluidResourceSink\Source\FluidResourceSink\Private\FluidResourceSinkModule.cpp:21]
[2022.07.24-09.59.54:390][  0]LogWindows: Error: [Callstack] 0x000000018022693f FactoryGame-Core-Win64-Shipping.dll!FModuleManager::LoadModuleWithFailureReason() [D:\ws\SB
-lowprio\UE4\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp:538]
[2022.07.24-09.59.54:390][  0]LogWindows: Error: [Callstack] 0x00000000016480a2 FactoryGame-Projects-Win64-Shipping.dll!FModuleDescriptor::LoadModulesForPhase() [D:\ws\SB-
lowprio\UE4\Engine\Source\Runtime\Projects\Private\ModuleDescriptor.cpp:561]
[2022.07.24-09.59.54:390][  0]LogWindows: Error: [Callstack] 0x000000000165a645 FactoryGame-Projects-Win64-Shipping.dll!FPluginManager::TryLoadModulesForPlugin() [D:\ws\SB
-lowprio\UE4\Engine\Source\Runtime\Projects\Private\PluginManager.cpp:1295]
[2022.07.24-09.59.54:390][  0]LogWindows: Error: [Callstack] 0x0000000001647ed5 FactoryGame-Projects-Win64-Shipping.dll!FPluginManager::LoadModulesForEnabledPlugins() [D:\
ws\SB-lowprio\UE4\Engine\Source\Runtime\Projects\Private\PluginManager.cpp:1369]
[2022.07.24-09.59.54:390][  0]LogWindows: Error: [Callstack] 0x000000014000c41b FactoryGame-Win64-Shipping.exe!FEngineLoop::PreInitPostStartupScreen() [D:\ws\SB-lowprio\UE
4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3250]
[2022.07.24-09.59.54:390][  0]LogWindows: Error:
[2022.07.24-09.59.54:396][  0]LogExit: Executing StaticShutdownAfterError
[2022.07.24-09.59.54:401][  0]LogWindows: FPlatformMisc::RequestExit(1)
[2022.07.24-09.59.54:401][  0]LogCore: Engine exit requested (reason: Win RequestExit)
[2022.07.24-09.59.54:423][  0]Log file closed, 07/24/22 12:59:54

Full log here

Hotfix v0.5.1.3 broke

Just an issue to keep track of for updating this mod. Please take your time to update it!

Version: 174506, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Epic, NetMode: -, IsUsingMods: No

Fatal error: [File:C:/ar-sml/_work/SatisfactoryModLoader/SatisfactoryModLoader/SML/Plugins/SML/Source/SML/Private/Patching/NativeHookManager.cpp] [Line: 44] Hooking function AFGBuildableResourceSink::Factory_CollectInput_Implementation failed: funchook failed: Too short instructions

FactoryGame_SML_Win64_Shipping!FNativeHookManagerInternal::RegisterHookFunction() [C:\ar-sml\_work\SatisfactoryModLoader\SatisfactoryModLoader\SML\Plugins\SML\Source\SML\Private\Patching\NativeHookManager.cpp:78]
FactoryGame_FluidResourceSink_Win64_Shipping!FFluidResourceSinkModule::StartupModule() [G:\SML 4.26\Plugins\FluidResourceSink\Source\FluidResourceSink\Private\FluidResourceSinkModule.cpp:21]
FactoryGame_Core_Win64_Shipping!FModuleManager::LoadModuleWithFailureReason() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\core\private\modules\modulemanager.cpp:538]
FactoryGame_Projects_Win64_Shipping!FModuleDescriptor::LoadModulesForPhase() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\projects\private\moduledescriptor.cpp:561]
FactoryGame_Projects_Win64_Shipping!FPluginManager::TryLoadModulesForPlugin() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\projects\private\pluginmanager.cpp:1295]
FactoryGame_Projects_Win64_Shipping!FPluginManager::LoadModulesForEnabledPlugins() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\projects\private\pluginmanager.cpp:1369]
FactoryGame_Win64_Shipping!FEngineLoop::PreInitPostStartupScreen() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\launch\private\launchengineloop.cpp:3250]
FactoryGame_Win64_Shipping!GuardedMain() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\launch\private\launch.cpp:127]
FactoryGame_Win64_Shipping!GuardedMainWrapper() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:137]
FactoryGame_Win64_Shipping!WinMain() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:268]
FactoryGame_Win64_Shipping!__scrt_common_main_seh() [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll```

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