turtlefight / satisfactoryfluidresourcesink Goto Github PK
View Code? Open in Web Editor NEWA Mod for Satisfactory that adds a variant of the AWESOME Sink that accepts fluids.
A Mod for Satisfactory that adds a variant of the AWESOME Sink that accepts fluids.
LogInit: Build: ++FactoryGame+rel-main-0.6.0-CL-195135
LogInit: Engine Version: 4.26.2-195135+++FactoryGame+rel-main-0.6.0
LogInit: Compatible Engine Version: 4.26.2-195135+++FactoryGame+rel-main-0.6.0
[2022.07.24-09.59.54:390][ 0]LogWindows: Warning: SymLoadModuleExW. Error: 6
[2022.07.24-09.59.54:390][ 0]LogWindows: Error: === Critical error: ===
[2022.07.24-09.59.54:390][ 0]LogWindows: Error:
[2022.07.24-09.59.54:390][ 0]LogWindows: Error: Fatal error: [File:C:/ar-sml/_work/SatisfactoryModLoader/SatisfactoryModLoader/SML/Plugins/SML/Source/SML/Private/Patching
/NativeHookManager.cpp] [Line: 44]
[2022.07.24-09.59.54:390][ 0]LogWindows: Error: Hooking function AFGBuildableResourceSink::Factory_CollectInput_Implementation failed: funchook failed: Too short instruct
ions
[2022.07.24-09.59.54:390][ 0]LogWindows: Error:
[2022.07.24-09.59.54:390][ 0]LogWindows: Error:
[2022.07.24-09.59.54:390][ 0]LogWindows: Error: [Callstack] 0x000000007b0124be kernelbase.dll!RaiseException() []
[2022.07.24-09.59.54:390][ 0]LogWindows: Error: [Callstack] 0x000000018026e076 FactoryGame-Core-Win64-Shipping.dll!ReportAssert() [D:\ws\SB-lowprio\UE4\Engine\Source\Runt
ime\Core\Private\Windows\WindowsPlatformCrashContext.cpp:1625]
[2022.07.24-09.59.54:390][ 0]LogWindows: Error: [Callstack] 0x0000000180270806 FactoryGame-Core-Win64-Shipping.dll!FWindowsErrorOutputDevice::Serialize() [D:\ws\SB-lowpri
o\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsErrorOutputDevice.cpp:78]
[2022.07.24-09.59.54:390][ 0]LogWindows: Error: [Callstack] 0x00000001801e939d FactoryGame-Core-Win64-Shipping.dll!FOutputDevice::LogfImpl() [D:\ws\SB-lowprio\UE4\Engine\
Source\Runtime\Core\Private\Misc\OutputDevice.cpp:61]
[2022.07.24-09.59.54:390][ 0]LogWindows: Error: [Callstack] 0x000000006b1726fb FactoryGame-SML-Win64-Shipping.dll!FNativeHookManagerInternal::RegisterHookFunction() [C:\a
r-sml\_work\SatisfactoryModLoader\SatisfactoryModLoader\SML\Plugins\SML\Source\SML\Private\Patching\NativeHookManager.cpp:78]
[2022.07.24-09.59.54:390][ 0]LogWindows: Error: [Callstack] 0x000000004c9f2963 FactoryGame-FluidResourceSink-Win64-Shipping.dll!FFluidResourceSinkModule::StartupModule()
[G:\SML 4.26\Plugins\FluidResourceSink\Source\FluidResourceSink\Private\FluidResourceSinkModule.cpp:21]
[2022.07.24-09.59.54:390][ 0]LogWindows: Error: [Callstack] 0x000000018022693f FactoryGame-Core-Win64-Shipping.dll!FModuleManager::LoadModuleWithFailureReason() [D:\ws\SB
-lowprio\UE4\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp:538]
[2022.07.24-09.59.54:390][ 0]LogWindows: Error: [Callstack] 0x00000000016480a2 FactoryGame-Projects-Win64-Shipping.dll!FModuleDescriptor::LoadModulesForPhase() [D:\ws\SB-
lowprio\UE4\Engine\Source\Runtime\Projects\Private\ModuleDescriptor.cpp:561]
[2022.07.24-09.59.54:390][ 0]LogWindows: Error: [Callstack] 0x000000000165a645 FactoryGame-Projects-Win64-Shipping.dll!FPluginManager::TryLoadModulesForPlugin() [D:\ws\SB
-lowprio\UE4\Engine\Source\Runtime\Projects\Private\PluginManager.cpp:1295]
[2022.07.24-09.59.54:390][ 0]LogWindows: Error: [Callstack] 0x0000000001647ed5 FactoryGame-Projects-Win64-Shipping.dll!FPluginManager::LoadModulesForEnabledPlugins() [D:\
ws\SB-lowprio\UE4\Engine\Source\Runtime\Projects\Private\PluginManager.cpp:1369]
[2022.07.24-09.59.54:390][ 0]LogWindows: Error: [Callstack] 0x000000014000c41b FactoryGame-Win64-Shipping.exe!FEngineLoop::PreInitPostStartupScreen() [D:\ws\SB-lowprio\UE
4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3250]
[2022.07.24-09.59.54:390][ 0]LogWindows: Error:
[2022.07.24-09.59.54:396][ 0]LogExit: Executing StaticShutdownAfterError
[2022.07.24-09.59.54:401][ 0]LogWindows: FPlatformMisc::RequestExit(1)
[2022.07.24-09.59.54:401][ 0]LogCore: Engine exit requested (reason: Win RequestExit)
[2022.07.24-09.59.54:423][ 0]Log file closed, 07/24/22 12:59:54
Full log here
Hey,
I've installed this mod on the most recent Steam build and Satisfactory crashed on start with an error Plugin 'FluidResourceSink' failed to load because module 'FluidResourceSink' could not be loaded.
I believe mod needs to be updated.
Just an issue to keep track of for updating this mod. Please take your time to update it!
Version: 174506, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Epic, NetMode: -, IsUsingMods: No
Fatal error: [File:C:/ar-sml/_work/SatisfactoryModLoader/SatisfactoryModLoader/SML/Plugins/SML/Source/SML/Private/Patching/NativeHookManager.cpp] [Line: 44] Hooking function AFGBuildableResourceSink::Factory_CollectInput_Implementation failed: funchook failed: Too short instructions
FactoryGame_SML_Win64_Shipping!FNativeHookManagerInternal::RegisterHookFunction() [C:\ar-sml\_work\SatisfactoryModLoader\SatisfactoryModLoader\SML\Plugins\SML\Source\SML\Private\Patching\NativeHookManager.cpp:78]
FactoryGame_FluidResourceSink_Win64_Shipping!FFluidResourceSinkModule::StartupModule() [G:\SML 4.26\Plugins\FluidResourceSink\Source\FluidResourceSink\Private\FluidResourceSinkModule.cpp:21]
FactoryGame_Core_Win64_Shipping!FModuleManager::LoadModuleWithFailureReason() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\core\private\modules\modulemanager.cpp:538]
FactoryGame_Projects_Win64_Shipping!FModuleDescriptor::LoadModulesForPhase() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\projects\private\moduledescriptor.cpp:561]
FactoryGame_Projects_Win64_Shipping!FPluginManager::TryLoadModulesForPlugin() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\projects\private\pluginmanager.cpp:1295]
FactoryGame_Projects_Win64_Shipping!FPluginManager::LoadModulesForEnabledPlugins() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\projects\private\pluginmanager.cpp:1369]
FactoryGame_Win64_Shipping!FEngineLoop::PreInitPostStartupScreen() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\launch\private\launchengineloop.cpp:3250]
FactoryGame_Win64_Shipping!GuardedMain() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\launch\private\launch.cpp:127]
FactoryGame_Win64_Shipping!GuardedMainWrapper() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:137]
FactoryGame_Win64_Shipping!WinMain() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:268]
FactoryGame_Win64_Shipping!__scrt_common_main_seh() [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll```
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