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DCC agnostic framework that allows the creation of tools that can work under any DCC that supports Python 3.

License: MIT License

Python 97.53% Batchfile 0.01% CMake 0.07% C++ 0.35% Mathematica 0.39% C 1.66% CSS 0.01%

tp-dcc-tools's Introduction

Hola / Hello!

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I am Tomas Poveda, Software developer & Technical Artist specialized in character and pipeline technology with a strong programming background that works in the Videogame and Animation industry. Always looking to make artists' life easier. DCC lover ❤️.

My experience and background allowed me to develop a profile that combines both technical and artistic skills. I love listening and helping my teammates, so they can focus on art rather than the technology to create it.

I am really interested in the following topics:

  • Rigging Pipeline Development: Rigging techniques, auto-riggers, etc.
  • Python DCC agnostic tools development.
  • Pipeline Development: USD, unit testing, deployment, etc.
  • Character/Prop rigging & skinning.
  • Machine Learning

During my spare time I love to invest my time in developing custom tools, frameworks and pipelines. Here are some of my developments:

tp-dcc-tools's People

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