Topic: roguelike-library Goto Github
Some thing interesting about roguelike-library
Some thing interesting about roguelike-library
roguelike-library,BearLibTerminal provides a pseudoterminal window with a grid of character cells and a simple yet powerful API for flexible textual output and uncomplicated input processing.
User: andres6936
roguelike-library,Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
User: andres6936
Home Page: https://github.com/libtcod/libtcod
roguelike-library,🦇: Roguelike
User: aspjt
roguelike-library,🕷: Roguelike Sample
User: aspjt
roguelike-library,Cross-platform terminal emulator library
User: bigredeye
roguelike-library,Roguelike Library For Java (Alternative version)
User: fabio-t
roguelike-library,TileGameLib is a C/C++ library for quick and easy development of tile-based, pseudo-8-bit games.
User: fernandoairescastello
roguelike-library,Procedural dungeon generator for rogue-likes and other tile-based games.
User: foggynight
roguelike-library,Lightweight roguelike map generator in pure C
User: hlef
roguelike-library,A window management/rendering API for roguelikes or similar applications.
User: jpadkins
roguelike-library,Random Dungeon Generation in Python
User: kalexmills
roguelike-library,Possum - A trash-eating game engine
User: lhanson
roguelike-library,A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
Organization: libtcod
roguelike-library,A modular easy to use Java RogueLike library. Currently provides Field of View, Line of Sight, Projection in multiple algorithms.
User: mhvelplund
Home Page: http://rlforj.sourceforge.net/
roguelike-library,Rogue-like C++ library
User: mp81ss
roguelike-library,Loosely coupled collection of libraries to aid with development of a roguelike I am working on
User: myarichuk
roguelike-library,2D Field of view calculations for grid-based maps (typically used in top-down adventure/roguelike games). Uses Recursive Shadowcasting!
User: norendren
roguelike-library,A (not so) small python library for console (as in terminal) game development. It is developed as a framework to help learn development and python in an entertaining way.
Organization: pygamelib
Home Page: https://www.pygamelib.org
roguelike-library,Generic 2D grid
User: s0rg
roguelike-library,Library of common classes used in the development of my roguelike games
User: serg-norseman
roguelike-library,A library implementation of Dijkstra maps in C
User: steampunkery
roguelike-library,RogueLike Simple Menu Library. This library generates and controls text based menus primarily for use in my roguelikes
User: steampunkery
roguelike-library,A C library for displaying TUI menus over sockets
User: steampunkery
roguelike-library,A generic and modular Roguelike game on top of libtcod - I'll be back soon, just need a break!
User: superfola
roguelike-library,C and C++ utilities for cross-platform console roguelike game creation.
User: tapio
Home Page: http://tapio.github.com/rlutil/
roguelike-library,🦂: Roguelike
Organization: teamtest57
roguelike-library,A helper library for JInput which makes it easy to automatically poll for controller input, connection, and disconnection events and notify listeners when they occur.
User: valkryst
roguelike-library,A Java implementation of various procedural name generation algorithms, including combinatorial, consonant vowel, context-free grammar, and Markov chain.
User: valkryst
roguelike-library,A new Look-and-Feel (LaF) for Java, which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and pseudo-shaders. Originally designed for developing Roguelike/lite games.
User: valkryst
Home Page: https://www.valkryst.com/posts?search=VTerminal
roguelike-library,A standalone GUI application for creating and editing VTerminal palettes.
User: valkryst
roguelike-library,RAWIG (Roguelike Architecture, Written In Go) is ready to modify and expand roguelike architecture.
User: vedvid
roguelike-library,A Roguelike Template Project and Library for Unity
User: zenanon
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.