Name: Tim Kevin Oxley
Type: User
Company: unit.io
Bio: Unreal Engine C++ tools & gameplay design. Ex JavaScript, NodeJS & React specialist. Founder of @campjs & @SingaporeJS. NodeJS in Action 2nd edition co-author.
Twitter: timkevinoxley
Location: Ashburn, Virgina, USA
Tim Kevin Oxley's Projects
Extract command-line arguments from a list, removing matches from the original array
generate massive amounts of fake data in Node.js and the browser
Y U NO fence your code blocks?
Programmatic multipart file uploads
Modified version of FitText.js jQuery plugin. Now it works standalone.
Generates flamegraphs with Node.js or in the browser.
Flatten/unflatten nested Javascript objects
Runtime type checking for Flow
A human-friendly standard for Flux action objects.
Add before/after/around/guard functions to an API.
This module is designed to follow a file which is being appended to by something like a syslog server. It will reopen the file if the file is truncated.
The iconic font designed for use with Twitter Bootstrap
forcedomain is a middleware for Connect and Epxpress that redirects any request to a default domain.
Keep your dotfiles fresh.
Front-End Package Manager Comparison
Given some JavaScript and the line on which a function is defined it returns comments and jsdocs found right above that function.
A functional javascript workshop. No libraries required (i.e. no underscore), just ES5.
This is the source code for for the Plugin GAS Associate, that is supposed to make your life easier while using Unreal's Gameplay Ability System.
My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.
Build cross platform data pipelines
GeoIP binding for nodejs
Create functions for use with map, reduce, filter, etc. that get object properties without need for anonymous wrappers.
Prototype-aware Object.getOwnPropertyDescriptor
Object.getPropertyDescriptor and Object.getPropertyNames
Easiest way to add Storybook support to your project
GIF Encoder
WIP gifcast extension
A helper WebGL module for clearing the current buffer
WebGL texture wrapper
React component styling solved 💄