Coder Social home page Coder Social logo

tsbs's People

Contributors

theoallen avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

tsbs's Issues

Game Updates?

So this is just a general question, how do you make an update pack for your game? Say you have your game released already and you want to make an update with new equipment or skills. How you do that without interfering with the player's save file?

Counter Attack Setup

Hello Theo,
I gave everyone an equipment that allows them to counter 100% for testing purposes... until I hit something what's called a Sol_Counter. I tried searching the wiki on how to set it up (from what I understand it's a notetag from reading code?) but only found something in regards to magic reflection. How does one set it up?

Question on Manually Setting Attack ID

First let me just say your script is amazing and I apologize if this is a very basic problem. I've figure out how to use the idel:key function for the character notebox, but I was unable to do the same for default attacks since I want every character to have different attack sequences. I've noticed in the instructions that you used change attack:id instead of attack:key, whats the difference? And how do you change the attack id?

So far this is what i have in my character notebox

attack: 3

And this is the code I have in "TSBS Config-2" under "basic attack sequence"

"3" => [
[false, true, nil],
[:move_to_target, 50, 0, 48, 5],
[:pose, 2, 0, 4],
[:pose, 2, 1, 4],
[:pose, 2, 2, 4],
[:pose, 2, 3, 4],
[:pose, 2, 4, 4],
[:pose, 2, 5, 4],
[:pose, 2, 6, 4],
[:pose, 2, 7, 4],
[:pose, 2, 8, 4],
[:pose, 2, 9, 4],
[:pose, 2, 10, 4],
[:pose, 2, 11, 4],
[:pose, 1, 0, 40 ],
[:show_anim],
[:target_damage],
[:wait, 25],
],

Enemy Battler Attack Sequence

Hello Allen, is there a way to change the enemy's basic attack sequence without using the
< sideview: battlername > tag? Because it doesn't seem to work when I just put < attack: id# > and nothing else in the enemy note box.

Ty for your help : D

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.